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authorHein-Pieter van Braam <hp@tmm.cx>2017-08-24 22:58:51 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-08-24 23:08:24 +0200
commitcacced7e507f7603bacc03ae2616e58f0ede122a (patch)
tree7af89373e86cd1a7af6ea04e10280084cabb7144 /scene/gui/split_container.cpp
parent4aa2c18cb428ffde05c67987926736a9ca62703b (diff)
downloadredot-engine-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz
Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'scene/gui/split_container.cpp')
-rw-r--r--scene/gui/split_container.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp
index 5fc3db4672..5515c0f0cd 100644
--- a/scene/gui/split_container.cpp
+++ b/scene/gui/split_container.cpp
@@ -44,7 +44,7 @@ Control *SplitContainer::_getch(int p_idx) const {
int idx = 0;
for (int i = 0; i < get_child_count(); i++) {
- Control *c = get_child(i)->cast_to<Control>();
+ Control *c = Object::cast_to<Control>(get_child(i));
if (!c || !c->is_visible_in_tree())
continue;
if (c->is_set_as_toplevel())