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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-08-23 21:49:24 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-08-23 21:49:24 +0200 |
commit | ab3716bd46d251dfb1c6664794e3b518c0d2218c (patch) | |
tree | 40c9c6c0265e8ae52520e7835b52603269999bb6 /scene/main/canvas_layer.h | |
parent | b90dff787cb3696642fb2486f4ba02453d26fef7 (diff) | |
download | redot-engine-ab3716bd46d251dfb1c6664794e3b518c0d2218c.tar.gz |
Revert "Take CanvasLayer transform into account for 2D physics"
This reverts commit 4839e5f6d9ed1c0afee933009ab44b9913310d27.
Fixes #21289.
Diffstat (limited to 'scene/main/canvas_layer.h')
-rw-r--r-- | scene/main/canvas_layer.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index fd347c4739..aae23fbb12 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -56,7 +56,6 @@ class CanvasLayer : public Node { int sort_index; void _update_xform(); - void _notify_xform(Node *p_node); void _update_locrotscale(); protected: |