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authorJuan Linietsky <reduzio@gmail.com>2017-01-11 00:52:51 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-11 00:52:51 -0300
commitbc26f905817945300d397696330d1ab04a1af33c (patch)
treed06338399c8ea410042f6631fb3db3efcc100b05 /scene/main/canvas_layer.h
parent710692278d1353aad08bc7bceb655afc1d6c950c (diff)
downloadredot-engine-bc26f905817945300d397696330d1ab04a1af33c.tar.gz
Type renames:
Matrix32 -> Transform2D Matrix3 -> Basis AABB -> Rect3 RawArray -> PoolByteArray IntArray -> PoolIntArray FloatArray -> PoolFloatArray Vector2Array -> PoolVector2Array Vector3Array -> PoolVector3Array ColorArray -> PoolColorArray
Diffstat (limited to 'scene/main/canvas_layer.h')
-rw-r--r--scene/main/canvas_layer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index ea05fd7e1f..8efbbd5a05 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -43,7 +43,7 @@ class CanvasLayer : public Node {
Size2 scale;
real_t rot;
int layer;
- Matrix32 transform;
+ Transform2D transform;
Ref<World2D> canvas;
ObjectID custom_viewport_id; // to check validity
@@ -71,8 +71,8 @@ public:
void set_layer(int p_xform);
int get_layer() const;
- void set_transform(const Matrix32& p_xform);
- Matrix32 get_transform() const;
+ void set_transform(const Transform2D& p_xform);
+ Transform2D get_transform() const;
void set_offset(const Vector2& p_offset);
Vector2 get_offset() const;