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author | Aaron Franke <arnfranke@yahoo.com> | 2024-02-26 06:34:53 -0600 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2024-03-11 01:00:55 -0700 |
commit | 6aac3e4a164457bfb08ff03d29313b84aedc607e (patch) | |
tree | 9c555a7a4cc1b355302c2485b9b65fba729fead3 /scene/main/shader_globals_override.cpp | |
parent | 810f127022ec2cbfb288e436151d1a777c7b5da7 (diff) | |
download | redot-engine-6aac3e4a164457bfb08ff03d29313b84aedc607e.tar.gz |
Disable all 3D nodes, physics, and resources when compiling without 3D
Diffstat (limited to 'scene/main/shader_globals_override.cpp')
-rw-r--r-- | scene/main/shader_globals_override.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/main/shader_globals_override.cpp b/scene/main/shader_globals_override.cpp index e3c26c30e2..091e6249bf 100644 --- a/scene/main/shader_globals_override.cpp +++ b/scene/main/shader_globals_override.cpp @@ -30,7 +30,7 @@ #include "shader_globals_override.h" -#include "scene/3d/node_3d.h" +#include "scene/main/node.h" #include "scene/scene_string_names.h" StringName *ShaderGlobalsOverride::_remap(const StringName &p_name) const { @@ -247,12 +247,12 @@ void ShaderGlobalsOverride::_activate() { void ShaderGlobalsOverride::_notification(int p_what) { switch (p_what) { - case Node3D::NOTIFICATION_ENTER_TREE: { + case Node::NOTIFICATION_ENTER_TREE: { add_to_group(SceneStringNames::get_singleton()->shader_overrides_group); _activate(); } break; - case Node3D::NOTIFICATION_EXIT_TREE: { + case Node::NOTIFICATION_EXIT_TREE: { if (active) { //remove overrides for (const KeyValue<StringName, Override> &E : overrides) { |