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author | Yuri Sizov <yuris@humnom.net> | 2023-12-19 13:01:35 +0100 |
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committer | Yuri Sizov <yuris@humnom.net> | 2023-12-19 13:01:35 +0100 |
commit | 02d4579fa209339d801353022cfed55033035eb3 (patch) | |
tree | 95daa2fcd71813d17c77a6cf87d35cd04e62207d /scene/register_scene_types.cpp | |
parent | 1ecba5d34178f33b3353356cb0567e5b48d5c7de (diff) | |
parent | 932174fedfaaab8804d0ea5c522cefe5626a77dc (diff) | |
download | redot-engine-02d4579fa209339d801353022cfed55033035eb3.tar.gz |
Merge pull request #85000 from bruvzg/ed_ui_direction
[Editor] Add option to override editor UI layout direction.
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r-- | scene/register_scene_types.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 2e6759063b..baaa78f9f2 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -456,6 +456,10 @@ void register_scene_types() { AcceptDialog::set_swap_cancel_ok(swap_cancel_ok); #endif + int root_dir = GLOBAL_GET("internationalization/rendering/root_node_layout_direction"); + Control::set_root_layout_direction(root_dir); + Window::set_root_layout_direction(root_dir); + /* REGISTER ANIMATION */ GDREGISTER_CLASS(Tween); GDREGISTER_ABSTRACT_CLASS(Tweener); |