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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
/
register_scene_types.cpp
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Merge commit godotengine/godot@f128f383e892865379cb8b14e7bcc9858efe2973
Spartan322
2024-11-27
1
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+2
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Merge pull request #97824 from TokageItLab/retarget-modifier
Thaddeus Crews
2024-11-26
1
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+2
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Add RetargetModifier3D for realtime retarget to keep original rest
Silc Lizard (Tokage) Renew
2024-11-18
1
-0
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+2
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Merge commit godotengine/godot@cb411fa960f0b7fdbd97dcdb4c90f9346360ee0e
Spartan322
2024-11-12
1
-0
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+2
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Merge pull request #98446 from TokageItLab/look-at-modifier
Thaddeus Crews
2024-11-12
1
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+2
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Implement LookAtModifier3D
Silc Lizard (Tokage) Renew
2024-11-12
1
-0
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+2
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Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Spartan322
2024-11-11
1
-0
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+3
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Fix deadlocks related to ClassDB queries about global classes
Pedro J. Estébanez
2024-11-08
1
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+3
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Fix copyright headers referring to Godot
Spartan322
2024-10-27
1
-2
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+2
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Rebrand preambles to Redot
Dubhghlas McLaughlin
2024-10-11
1
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+2
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Implement asynchronous transfer queues, thread guards on RenderingDevice. Add...
Dario
2024-10-02
1
-1
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+0
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Add external texture support (GLES3)
David Snopek
2024-09-20
1
-0
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+2
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Treat `MenuBar` and `MenuButton` as advanced UI
A Thousand Ships
2024-08-28
1
-2
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+2
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Use Core/Scene stringnames consistently
kobewi
2024-05-13
1
-1
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+0
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[VisualShader] Add reroute node and improve port drawing
Hendrik Brucker
2024-05-13
1
-0
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+1
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Allow users to override SkeletonModifier3D._process_modification
Lyuma
2024-05-09
1
-1
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+1
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Merge pull request #90645 from Malcolmnixon/unified-xr-trackers
Rémi Verschelde
2024-04-22
1
-1
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+1
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Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to d...
Malcolm Nixon
2024-04-18
1
-1
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+1
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[Compatibility] Add stub for VisualShaderNodeComment
Hendrik Brucker
2024-04-18
1
-0
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+3
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Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
Aaron Franke
2024-04-15
1
-4
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+4
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Reorganize some code to have 2D things grouped together
Aaron Franke
2024-04-13
1
-72
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+71
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
Silc Lizard (Tokage) Renew
2024-04-05
1
-0
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+4
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Add GraphFrame and integrate it in VisualShader
Hendrik Brucker
2024-04-04
1
-1
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+3
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Expose TileMapLayer
Gilles Roudière
2024-04-03
1
-1
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+2
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Add new Parallax2D node
markdibarry
2024-03-03
1
-0
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+2
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Merge pull request #88798 from Malcolmnixon/xr-body-tracker
Rémi Verschelde
2024-02-28
1
-0
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+2
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Add body tracking support.
Malcolm Nixon
2024-02-27
1
-0
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+2
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Split monolithic physics class files
smix8
2024-02-27
1
-17
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+36
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Move 3D-only resources to their own folder
Aaron Franke
2024-02-26
1
-15
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+15
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Move 2D-only resources to their own folder
Aaron Franke
2024-02-26
1
-19
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+19
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Add ufbx for FBX importing
K. S. Ernest (iFire) Lee
2024-02-23
1
-1
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+0
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Merge pull request #88704 from AThousandShips/no_3d_fix_2
Rémi Verschelde
2024-02-23
1
-13
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+12
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Fix some additional errors with 3D disabled
A Thousand Ships
2024-02-23
1
-13
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+12
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Provide generic interface for XR hand tracking
David Snopek
2024-02-23
1
-0
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+2
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Merge pull request #80214 from BastiaanOlij/rendering_effect
Rémi Verschelde
2024-02-20
1
-0
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+4
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Implement hooks into renderer
Bastiaan Olij
2024-02-18
1
-0
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+4
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Merge pull request #88312 from Malcolmnixon/face-tracker-provider
Rémi Verschelde
2024-02-19
1
-0
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+2
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Initial XRFaceTrackingProvider and XRFaceTracker work.
Malcolm Nixon
2024-02-17
1
-0
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+2
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Implement support for application status indicators (tray icons).
bruvzg
2024-02-13
1
-0
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+3
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Change TileMapEditor to TileMapLayerEditor
Gilles Roudière
2024-02-12
1
-0
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+1
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Rework GraphEdit connections (drawing, API, optimizations)
Hendrik Brucker
2024-01-18
1
-1
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+4
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Fix some build errors with `disable_3d=Yes`
A Thousand Ships
2024-01-07
1
-1
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+1
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Merge pull request #85000 from bruvzg/ed_ui_direction
Yuri Sizov
2023-12-19
1
-0
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+4
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[Editor] Add option to override editor UI layout direction.
bruvzg
2023-11-17
1
-0
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+4
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Improve engine startup/shutdown benchmarks
Yuri Sizov
2023-12-08
1
-0
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+12
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Fix FogMaterial memory leak
bitsawer
2023-11-10
1
-0
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+1
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Implement AnimationManager the base class of AnimationPlayer/Tree
Silc Lizard (Tokage) Renew
2023-09-29
1
-2
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+3
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Add 2D navigation mesh baking
smix8
2023-09-25
1
-0
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+2
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Clean up/refactor GraphNode and make it more flexible
Hendrik Brucker
2023-09-07
1
-0
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+1
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Move default theme files to scene/theme
Yuri Sizov
2023-08-28
1
-1
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+0
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