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authorLyuma <xn.lyuma@gmail.com>2024-05-03 04:08:08 -0700
committerLyuma <xn.lyuma@gmail.com>2024-05-09 19:48:56 -0700
commit1ccf0c294767c48c98bee45dc01d8481cfbb2760 (patch)
tree520d12facfaa4ce499d2edc9a81f533fc994ffec /scene/register_scene_types.cpp
parent03e6fbb010c3546593bd91a0dabc045a9882705a (diff)
downloadredot-engine-1ccf0c294767c48c98bee45dc01d8481cfbb2760.tar.gz
Allow users to override SkeletonModifier3D._process_modification
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 6fac096c93..de94327d79 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -589,7 +589,7 @@ void register_scene_types() {
GDREGISTER_CLASS(CPUParticles3D);
GDREGISTER_CLASS(Marker3D);
GDREGISTER_CLASS(RootMotionView);
- GDREGISTER_ABSTRACT_CLASS(SkeletonModifier3D);
+ GDREGISTER_VIRTUAL_CLASS(SkeletonModifier3D);
OS::get_singleton()->yield(); // may take time to init