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authorHendrik Brucker <hendrik.brucker@mail.de>2024-02-07 02:37:26 +0100
committerHendrik Brucker <hendrik.brucker@mail.de>2024-04-04 15:11:00 +0200
commita81561cbd960d4787ea0dbd68f60f0af67323721 (patch)
treefa144f4212f9143bd98e753b1a84fb9d6e01b81b /scene/register_scene_types.cpp
parent7a42afbba050822a66ea5b4c620f6db1b98c49af (diff)
downloadredot-engine-a81561cbd960d4787ea0dbd68f60f0af67323721.tar.gz
Add GraphFrame and integrate it in VisualShader
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index b6efd30f63..f645bb5e73 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -104,6 +104,7 @@
#include "scene/gui/file_dialog.h"
#include "scene/gui/flow_container.h"
#include "scene/gui/graph_edit.h"
+#include "scene/gui/graph_frame.h"
#include "scene/gui/graph_node.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/item_list.h"
@@ -473,6 +474,7 @@ void register_scene_types() {
GDREGISTER_CLASS(GraphElement);
GDREGISTER_CLASS(GraphNode);
+ GDREGISTER_CLASS(GraphFrame);
GDREGISTER_CLASS(GraphEdit);
OS::get_singleton()->yield(); // may take time to init
@@ -649,7 +651,7 @@ void register_scene_types() {
GDREGISTER_ABSTRACT_CLASS(VisualShaderNodeGroupBase);
GDREGISTER_ABSTRACT_CLASS(VisualShaderNodeConstant);
GDREGISTER_ABSTRACT_CLASS(VisualShaderNodeVectorBase);
- GDREGISTER_CLASS(VisualShaderNodeComment);
+ GDREGISTER_CLASS(VisualShaderNodeFrame);
GDREGISTER_CLASS(VisualShaderNodeFloatConstant);
GDREGISTER_CLASS(VisualShaderNodeIntConstant);
GDREGISTER_CLASS(VisualShaderNodeUIntConstant);