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authorSpartan322 <Megacake1234@gmail.com>2024-11-11 09:07:04 -0500
committerSpartan322 <Megacake1234@gmail.com>2024-11-11 09:08:01 -0500
commit62fbec9f6f0722a1f9825c17f073742932082228 (patch)
treea10abf56ba93705731da1aaf338f2cf21403c6ad /scene/register_scene_types.cpp
parente7894c2c4efdd51049a21af4892005381fe57cd6 (diff)
parent0f5f3bc9546b46b2029fc8896dc859697f1eab97 (diff)
downloadredot-engine-62fbec9f6f0722a1f9825c17f073742932082228.tar.gz
Merge commit godotengine/godot@0f5f3bc9546b46b2029fc8896dc859697f1eab97
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index a331d00c5d..54dd4bffbf 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -514,6 +514,9 @@ void register_scene_types() {
GDREGISTER_CLASS(AnimationNodeStateMachine);
GDREGISTER_CLASS(AnimationNodeStateMachinePlayback);
+ GDREGISTER_INTERNAL_CLASS(AnimationNodeStartState);
+ GDREGISTER_INTERNAL_CLASS(AnimationNodeEndState);
+
GDREGISTER_CLASS(AnimationNodeSync);
GDREGISTER_CLASS(AnimationNodeStateMachineTransition);
GDREGISTER_CLASS(AnimationNodeOutput);