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authorSilc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com>2024-10-20 11:15:51 +0900
committerSilc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com>2024-11-12 05:03:35 +0900
commit6fc061b4fe2bee0423a64e3c089218b7d85860b6 (patch)
tree10228594e35e3f73f13a47aadef87c12376b6096 /scene/register_scene_types.cpp
parent80f0b33313dae52d072ba2771a88ebcc4f0b4d6d (diff)
downloadredot-engine-6fc061b4fe2bee0423a64e3c089218b7d85860b6.tar.gz
Implement LookAtModifier3D
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 6b1ce2b4ca..287dcfdbb7 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -243,6 +243,7 @@
#include "scene/3d/light_3d.h"
#include "scene/3d/lightmap_gi.h"
#include "scene/3d/lightmap_probe.h"
+#include "scene/3d/look_at_modifier_3d.h"
#include "scene/3d/marker_3d.h"
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/multimesh_instance_3d.h"
@@ -608,6 +609,7 @@ void register_scene_types() {
GDREGISTER_CLASS(SkeletonIK3D);
GDREGISTER_CLASS(BoneAttachment3D);
+ GDREGISTER_CLASS(LookAtModifier3D);
GDREGISTER_CLASS(VehicleBody3D);
GDREGISTER_CLASS(VehicleWheel3D);