summaryrefslogtreecommitdiffstats
path: root/scene/register_scene_types.cpp
diff options
context:
space:
mode:
authorAaron Franke <arnfranke@yahoo.com>2021-03-16 02:27:53 -0400
committerAaron Franke <arnfranke@yahoo.com>2024-02-26 05:22:45 -0600
commit1cb531ddb6fedb5bed432eeaa17793a9e07f61ac (patch)
treee2c7744134fab73f7d4f1e12e38b53735cb594c2 /scene/register_scene_types.cpp
parent8eb34cb78bc2df3715cfdfcf4562bd36ddf91f7f (diff)
downloadredot-engine-1cb531ddb6fedb5bed432eeaa17793a9e07f61ac.tar.gz
Move 2D-only resources to their own folder
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 035c6c0695..77a331f52c 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -139,6 +139,25 @@
#include "scene/main/timer.h"
#include "scene/main/viewport.h"
#include "scene/main/window.h"
+#include "scene/resources/2d/capsule_shape_2d.h"
+#include "scene/resources/2d/circle_shape_2d.h"
+#include "scene/resources/2d/concave_polygon_shape_2d.h"
+#include "scene/resources/2d/convex_polygon_shape_2d.h"
+#include "scene/resources/2d/polygon_path_finder.h"
+#include "scene/resources/2d/rectangle_shape_2d.h"
+#include "scene/resources/2d/segment_shape_2d.h"
+#include "scene/resources/2d/separation_ray_shape_2d.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_2d.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_2d_ccdik.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_2d_fabrik.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_2d_jiggle.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_2d_lookat.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_2d_physicalbones.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_2d_stackholder.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_2d_twoboneik.h"
+#include "scene/resources/2d/skeleton/skeleton_modification_stack_2d.h"
+#include "scene/resources/2d/tile_set.h"
+#include "scene/resources/2d/world_boundary_shape_2d.h"
#include "scene/resources/animated_texture.h"
#include "scene/resources/animation_library.h"
#include "scene/resources/atlas_texture.h"
@@ -148,12 +167,8 @@
#include "scene/resources/bone_map.h"
#include "scene/resources/camera_attributes.h"
#include "scene/resources/camera_texture.h"
-#include "scene/resources/capsule_shape_2d.h"
-#include "scene/resources/circle_shape_2d.h"
#include "scene/resources/compositor.h"
#include "scene/resources/compressed_texture.h"
-#include "scene/resources/concave_polygon_shape_2d.h"
-#include "scene/resources/convex_polygon_shape_2d.h"
#include "scene/resources/curve_texture.h"
#include "scene/resources/environment.h"
#include "scene/resources/font.h"
@@ -174,22 +189,9 @@
#include "scene/resources/particle_process_material.h"
#include "scene/resources/physics_material.h"
#include "scene/resources/placeholder_textures.h"
-#include "scene/resources/polygon_path_finder.h"
#include "scene/resources/portable_compressed_texture.h"
-#include "scene/resources/rectangle_shape_2d.h"
#include "scene/resources/resource_format_text.h"
-#include "scene/resources/segment_shape_2d.h"
-#include "scene/resources/separation_ray_shape_2d.h"
#include "scene/resources/shader_include.h"
-#include "scene/resources/skeleton_modification_2d.h"
-#include "scene/resources/skeleton_modification_2d_ccdik.h"
-#include "scene/resources/skeleton_modification_2d_fabrik.h"
-#include "scene/resources/skeleton_modification_2d_jiggle.h"
-#include "scene/resources/skeleton_modification_2d_lookat.h"
-#include "scene/resources/skeleton_modification_2d_physicalbones.h"
-#include "scene/resources/skeleton_modification_2d_stackholder.h"
-#include "scene/resources/skeleton_modification_2d_twoboneik.h"
-#include "scene/resources/skeleton_modification_stack_2d.h"
#include "scene/resources/skeleton_profile.h"
#include "scene/resources/sky.h"
#include "scene/resources/sky_material.h"
@@ -205,14 +207,12 @@
#include "scene/resources/texture.h"
#include "scene/resources/texture_rd.h"
#include "scene/resources/theme.h"
-#include "scene/resources/tile_set.h"
#include "scene/resources/video_stream.h"
#include "scene/resources/visual_shader.h"
#include "scene/resources/visual_shader_nodes.h"
#include "scene/resources/visual_shader_particle_nodes.h"
#include "scene/resources/visual_shader_sdf_nodes.h"
#include "scene/resources/world_2d.h"
-#include "scene/resources/world_boundary_shape_2d.h"
#include "scene/scene_string_names.h"
#include "scene/theme/theme_db.h"