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authorThaddeus Crews <repiteo@outlook.com>2024-11-26 13:04:47 -0600
committerThaddeus Crews <repiteo@outlook.com>2024-11-26 13:04:47 -0600
commit04786f0ee8df06f4238327789b10e0c2e09c4c7e (patch)
tree82cc47639474bf858f8276e47f59b7971bf0efe0 /scene/register_scene_types.cpp
parent37c392ebc300148e4c0882a058e2802f7473965d (diff)
parentf5b49af99fb63980ab05d8f909621393e4bfc2a6 (diff)
downloadredot-engine-04786f0ee8df06f4238327789b10e0c2e09c4c7e.tar.gz
Merge pull request #97824 from TokageItLab/retarget-modifier
Add RetargetModifier3D for realtime retarget to keep original rest
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 8a048e9cc3..ff739bbead 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -277,6 +277,7 @@
#include "scene/3d/physics/vehicle_body_3d.h"
#include "scene/3d/reflection_probe.h"
#include "scene/3d/remote_transform_3d.h"
+#include "scene/3d/retarget_modifier_3d.h"
#include "scene/3d/skeleton_3d.h"
#include "scene/3d/skeleton_ik_3d.h"
#include "scene/3d/skeleton_modifier_3d.h"
@@ -594,6 +595,7 @@ void register_scene_types() {
GDREGISTER_CLASS(Marker3D);
GDREGISTER_CLASS(RootMotionView);
GDREGISTER_VIRTUAL_CLASS(SkeletonModifier3D);
+ GDREGISTER_CLASS(RetargetModifier3D);
OS::get_singleton()->yield(); // may take time to init