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Redot Engine – Multi-platform 2D and 3D game engine
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path:
root
/
scene
/
register_scene_types.cpp
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Merge pull request #79288 from BastiaanOlij/custom_texture_api
Yuri Sizov
2023-07-26
1
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+9
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Add custom texture create function
Bastiaan Olij
2023-07-26
1
-0
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+9
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Additional Visual Shader Nodes
Patrick
2023-07-26
1
-0
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+3
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Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
Hendrik Brucker
2023-07-17
1
-0
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+3
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Extract and reorganize texture resource classes
Hendrik Brucker
2023-07-14
1
-0
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+10
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Fix for threaded NavigationMesh baking under new thread guards
smix8
2023-06-14
1
-0
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+2
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Don't disable `Material` and `PlaceholderMaterial` when `disable_3d=yes`
Ninni Pipping
2023-05-30
1
-2
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+2
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Implement NodeSub2 to AnimationTree & improve mathematical Nodes
Silc Lizard (Tokage) Renew
2023-05-27
1
-0
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+1
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Rework Navigation Avoidance
smix8
2023-05-10
1
-0
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+4
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Add Mesh ConvexDecompositionSettings wrapper
smix8
2023-04-07
1
-0
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+1
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Make MarginContainer available with `disable_advanced_gui=yes`
Hugo Locurcio
2023-03-26
1
-1
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+1
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Updates VideoDecoder plugin API to GDExtension.
anish bhobe
2023-01-30
1
-1
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+2
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Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code
Juan Linietsky
2023-01-22
1
-0
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+3
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Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
Lyuma
2023-01-12
1
-17
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+0
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Add `uint` type support to visual shaders
Yuri Rubinsky
2023-01-06
1
-0
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+4
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One Copyright Update to rule them all
Rémi Verschelde
2023-01-05
1
-29
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+29
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Move NavigationPolygon to dedicated resource file
smix8
2022-12-17
1
-0
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+2
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Rename all gdnative occurences to gdextension
Gilles Roudière
2022-12-12
1
-1
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+1
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Use `GDREGISTER_CLASS` macro for SkeletonModification classes
Rémi Verschelde
2022-12-06
1
-8
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+8
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Add a node compatibility handler for ProximityGroup
Hugo Locurcio
2022-11-16
1
-0
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+1
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Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-02
1
-1
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+1
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Add QuadMesh back as a subclass of PlaneMesh.
clayjohn
2022-09-19
1
-1
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+1
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Add compatibility class for `VisualShaderNodeFloatUniform`
Yuri Rubinsky
2022-09-06
1
-0
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+1
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Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param
Rémi Verschelde
2022-09-02
1
-17
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+30
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Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-09-01
1
-17
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+30
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Merge pull request #64724 from KoBeWi/HVBoxContainer
Rémi Verschelde
2022-09-02
1
-3
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+3
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Rework oriented containers
kobewi
2022-09-01
1
-3
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+3
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Merge pull request #63479 from DarkKilauea/nav-link
Rémi Verschelde
2022-09-01
1
-0
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+4
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Added node for Navigation links
Josh Jones
2022-08-26
1
-0
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+4
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Implement Physical Light Units as an optional setting.
clayjohn
2022-08-31
1
-2
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+5
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Merge pull request #64119 from YuriSizov/theme-init-database
Rémi Verschelde
2022-08-29
1
-54
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+9
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Add ThemeDB, expose previously static Theme methods
Yuri Sizov
2022-08-26
1
-54
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+9
*
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Implement custom non-trivial shader functions
Patrick Exner
2022-08-27
1
-0
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+6
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Restore RigidBody2/3D, SoftBody names in physics
fabriceci
2022-08-26
1
-7
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+9
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Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-26
1
-3
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+7
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Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-23
1
-3
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+7
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Rename ParticlesMaterial to ParticleProcessMaterial
Micky
2022-08-26
1
-5
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+6
*
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Merge pull request #64801 from clayjohn/plane-quad
Rémi Verschelde
2022-08-25
1
-1
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+1
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Remove QuadMesh and add orientation parameter to PlaneMesh
clayjohn
2022-08-24
1
-1
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+1
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Merge pull request #64370 from Mickeon/rename-marker-node
Rémi Verschelde
2022-08-24
1
-4
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+6
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Rename Position* nodes to Marker*
Micky
2022-08-23
1
-4
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+6
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Clean up mesh include code and comments
Aaron Franke
2022-08-20
1
-10
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+8
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Merge pull request #64592 from mhilbrunner/move-fast-break-things
Yuri Sizov
2022-08-19
1
-3
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+0
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Unexpose VelocityTracker3D
Max Hilbrunner
2022-08-19
1
-3
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+0
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Merge pull request #64595 from mhilbrunner/ergo-proxy
Yuri Sizov
2022-08-19
1
-1
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+0
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Unexpose ProxyTexture
Max Hilbrunner
2022-08-19
1
-1
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+0
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Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native m...
bruvzg
2022-08-18
1
-0
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+2
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Add `TorusMesh`
hoontee
2022-08-04
1
-0
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+1
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Don't replace RootMotionView with Node in a running project
Hugo Locurcio
2022-08-03
1
-2
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+0
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Merge pull request #63161 from PrecisionRender/master
Rémi Verschelde
2022-07-29
1
-0
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+2
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