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author | Hendrik Brucker <hendrik.brucker@mail.de> | 2023-08-09 18:31:15 +0200 |
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committer | Hendrik Brucker <hendrik.brucker@mail.de> | 2023-09-07 17:29:06 +0200 |
commit | 5afe78bd9c7e619ebc2dd2fb43d549d16382b51d (patch) | |
tree | cdf9e6e0979a1726fc4fb801fdd1f9591cf48b4f /scene/register_scene_types.cpp | |
parent | 08c578c54c352edf85f750992b2156bae5685fb8 (diff) | |
download | redot-engine-5afe78bd9c7e619ebc2dd2fb43d549d16382b51d.tar.gz |
Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom
titlebar, and adjust theming.
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r-- | scene/register_scene_types.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 5a29e5ff37..19c4b62eaf 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -439,6 +439,7 @@ void register_scene_types() { GDREGISTER_CLASS(HSplitContainer); GDREGISTER_CLASS(VSplitContainer); + GDREGISTER_CLASS(GraphElement); GDREGISTER_CLASS(GraphNode); GDREGISTER_CLASS(GraphEdit); |