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authorHendrik Brucker <hendrik.brucker@mail.de>2023-08-09 18:31:15 +0200
committerHendrik Brucker <hendrik.brucker@mail.de>2023-09-07 17:29:06 +0200
commit5afe78bd9c7e619ebc2dd2fb43d549d16382b51d (patch)
treecdf9e6e0979a1726fc4fb801fdd1f9591cf48b4f /scene/register_scene_types.cpp
parent08c578c54c352edf85f750992b2156bae5685fb8 (diff)
downloadredot-engine-5afe78bd9c7e619ebc2dd2fb43d549d16382b51d.tar.gz
Clean up/refactor GraphNode and make it more flexible
Split GraphNode into GraphElement and GraphNode, add custom titlebar, and adjust theming.
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 5a29e5ff37..19c4b62eaf 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -439,6 +439,7 @@ void register_scene_types() {
GDREGISTER_CLASS(HSplitContainer);
GDREGISTER_CLASS(VSplitContainer);
+ GDREGISTER_CLASS(GraphElement);
GDREGISTER_CLASS(GraphNode);
GDREGISTER_CLASS(GraphEdit);