summaryrefslogtreecommitdiffstats
path: root/scene/register_scene_types.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2020-07-01 14:18:13 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-07-01 14:44:45 +0200
commit372136fe75e9f042d2284bae46d2879950f4d399 (patch)
tree9341d5a780694220105d17352d2ffe07815278bd /scene/register_scene_types.cpp
parent719609522a30fa9e3b96b028ac5a1d1a65f1678f (diff)
downloadredot-engine-372136fe75e9f042d2284bae46d2879950f4d399.tar.gz
Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 54112ef2bd..86ea0406e1 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -131,6 +131,7 @@
#include "scene/resources/audio_stream_sample.h"
#include "scene/resources/bit_map.h"
#include "scene/resources/box_shape_3d.h"
+#include "scene/resources/camera_effects.h"
#include "scene/resources/capsule_shape_2d.h"
#include "scene/resources/capsule_shape_3d.h"
#include "scene/resources/circle_shape_2d.h"