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| author | Rémi Verschelde <remi@verschelde.fr> | 2021-10-01 22:47:27 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-10-01 22:47:27 +0200 |
| commit | 43e571427e121e8d8a073665026ea2324ca6f410 (patch) | |
| tree | 0cc38a871be0e0faef1c4392e2ddb52e967d7685 /scene/register_scene_types.cpp | |
| parent | 01cb4d92f3b28617cb224e18e4bb304e505247b1 (diff) | |
| parent | 39f6ca96a3b07b3196e8bfb59743a57595ecfc5e (diff) | |
| download | redot-engine-43e571427e121e8d8a073665026ea2324ca6f410.tar.gz | |
Merge pull request #53317 from nekomatata/joint-files-rename
Diffstat (limited to 'scene/register_scene_types.cpp')
| -rw-r--r-- | scene/register_scene_types.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 1e89b17044..56dd9c6b06 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -46,7 +46,7 @@ #include "scene/2d/collision_shape_2d.h" #include "scene/2d/cpu_particles_2d.h" #include "scene/2d/gpu_particles_2d.h" -#include "scene/2d/joints_2d.h" +#include "scene/2d/joint_2d.h" #include "scene/2d/light_2d.h" #include "scene/2d/light_occluder_2d.h" #include "scene/2d/line_2d.h" @@ -215,6 +215,7 @@ #include "scene/3d/decal.h" #include "scene/3d/gpu_particles_3d.h" #include "scene/3d/gpu_particles_collision_3d.h" +#include "scene/3d/joint_3d.h" #include "scene/3d/light_3d.h" #include "scene/3d/lightmap_gi.h" #include "scene/3d/lightmap_probe.h" @@ -227,7 +228,6 @@ #include "scene/3d/occluder_instance_3d.h" #include "scene/3d/path_3d.h" #include "scene/3d/physics_body_3d.h" -#include "scene/3d/physics_joint_3d.h" #include "scene/3d/position_3d.h" #include "scene/3d/proximity_group_3d.h" #include "scene/3d/ray_cast_3d.h" |
