diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-12-14 21:10:09 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-12-14 21:35:13 +0100 |
commit | 57dcc831522079c7bee14b012d6eb7208f578857 (patch) | |
tree | 6ce914f772186af208055e418e5c13b2a77bbf36 /scene/register_scene_types.cpp | |
parent | a511a26ad82bf70ed00ab34a3201ec5c6049387f (diff) | |
download | redot-engine-57dcc831522079c7bee14b012d6eb7208f578857.tar.gz |
Rename the TextureProgress node to TextureProgressBar
Advantages:
- When searching for "progressbar", you'll see both nodes in the
search results.
- More consistent with Button/TextureButton.
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r-- | scene/register_scene_types.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 73507d36fc..30077aa642 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -118,7 +118,7 @@ #include "scene/gui/tabs.h" #include "scene/gui/text_edit.h" #include "scene/gui/texture_button.h" -#include "scene/gui/texture_progress.h" +#include "scene/gui/texture_progress_bar.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tree.h" #include "scene/gui/video_player.h" @@ -349,7 +349,7 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init - ClassDB::register_class<TextureProgress>(); + ClassDB::register_class<TextureProgressBar>(); ClassDB::register_class<ItemList>(); ClassDB::register_class<LineEdit>(); @@ -915,6 +915,7 @@ void register_scene_types() { ClassDB::add_compatibility_class("SpringArm", "SpringArm3D"); ClassDB::add_compatibility_class("Sprite", "Sprite2D"); ClassDB::add_compatibility_class("StaticBody", "StaticBody3D"); + ClassDB::add_compatibility_class("TextureProgress", "TextureProgressBar"); ClassDB::add_compatibility_class("VehicleBody", "VehicleBody3D"); ClassDB::add_compatibility_class("VehicleWheel", "VehicleWheel3D"); ClassDB::add_compatibility_class("ViewportContainer", "SubViewportContainer"); |