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author | Yuri Roubinsky <chaosus89@gmail.com> | 2020-09-10 06:47:09 +0300 |
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committer | Yuri Roubinsky <chaosus89@gmail.com> | 2020-09-10 07:40:06 +0300 |
commit | 5ba8246cfbd229a5b64710925f776c9b446d1660 (patch) | |
tree | 2ebc1dfbfa841d904feabaea89d43fe5a78b8df6 /scene/register_scene_types.cpp | |
parent | ab7e7b8116be3f9c7e9a6ad9ef07c3c08936d8b6 (diff) | |
download | redot-engine-5ba8246cfbd229a5b64710925f776c9b446d1660.tar.gz |
Added Texture3D to visual shaders
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r-- | scene/register_scene_types.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 39749bcf6f..6069d6c808 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -553,6 +553,7 @@ void register_scene_types() { ClassDB::register_class<VisualShaderNodeTexture>(); ClassDB::register_virtual_class<VisualShaderNodeSample3D>(); ClassDB::register_class<VisualShaderNodeTexture2DArray>(); + ClassDB::register_class<VisualShaderNodeTexture3D>(); ClassDB::register_class<VisualShaderNodeCubemap>(); ClassDB::register_virtual_class<VisualShaderNodeUniform>(); ClassDB::register_class<VisualShaderNodeUniformRef>(); @@ -565,6 +566,7 @@ void register_scene_types() { ClassDB::register_class<VisualShaderNodeTextureUniform>(); ClassDB::register_class<VisualShaderNodeTextureUniformTriplanar>(); ClassDB::register_class<VisualShaderNodeTexture2DArrayUniform>(); + ClassDB::register_class<VisualShaderNodeTexture3DUniform>(); ClassDB::register_class<VisualShaderNodeCubemapUniform>(); ClassDB::register_class<VisualShaderNodeIf>(); ClassDB::register_class<VisualShaderNodeSwitch>(); |