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authorJuan Linietsky <reduzio@gmail.com>2017-01-15 16:06:14 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-15 16:07:51 -0300
commitb400c69cd487f70d8164dd5550eb994253d359d6 (patch)
tree3ff9a43ef2fb12fa16bf0aca0f3f56fb7a1cf212 /scene/register_scene_types.cpp
parentb24b52d56bb3938bdeff9640b0730d7717f2b4c6 (diff)
downloadredot-engine-b400c69cd487f70d8164dd5550eb994253d359d6.tar.gz
Oops! Audio engine has vanished :D
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp38
1 files changed, 14 insertions, 24 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index f68e5ca959..f1b0af0dd2 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -109,8 +109,8 @@
#include "scene/2d/collision_polygon_2d.h"
#include "scene/2d/parallax_background.h"
#include "scene/2d/parallax_layer.h"
-#include "scene/2d/sound_player_2d.h"
-#include "scene/2d/sample_player_2d.h"
+//#include "scene/2d/sound_player_2d.h"
+//#include "scene/2d/sample_player_2d.h"
#include "scene/2d/screen_button.h"
#include "scene/2d/remote_transform_2d.h"
#include "scene/2d/y_sort.h"
@@ -139,9 +139,9 @@
#include "scene/main/timer.h"
-#include "scene/audio/stream_player.h"
-#include "scene/audio/event_player.h"
-#include "scene/audio/sound_room_params.h"
+//#include "scene/audio/stream_player.h"
+//#include "scene/audio/event_player.h"
+//#include "scene/audio/sound_room_params.h"
#include "scene/resources/sphere_shape.h"
#include "scene/resources/ray_shape.h"
#include "scene/resources/box_shape.h"
@@ -163,8 +163,8 @@
#include "scene/resources/polygon_path_finder.h"
-#include "scene/resources/sample.h"
-#include "scene/audio/sample_player.h"
+//#include "scene/resources/sample.h"
+//#include "scene/audio/sample_player.h"
#include "scene/resources/texture.h"
#include "scene/resources/sky_box.h"
#include "scene/resources/material.h"
@@ -176,7 +176,7 @@
#include "scene/resources/world.h"
#include "scene/resources/world_2d.h"
-#include "scene/resources/sample_library.h"
+//#include "scene/resources/sample_library.h"
#include "scene/resources/audio_stream.h"
#include "scene/resources/gibberish_stream.h"
#include "scene/resources/bit_mask.h"
@@ -220,8 +220,8 @@
#include "scene/3d/ray_cast.h"
#include "scene/3d/immediate_geometry.h"
#include "scene/3d/sprite_3d.h"
-#include "scene/3d/spatial_sample_player.h"
-#include "scene/3d/spatial_stream_player.h"
+//#include "scene/3d/spatial_sample_player.h"
+//#include "scene/3d/spatial_stream_player.h"
#include "scene/3d/proximity_group.h"
#include "scene/3d/navigation_mesh.h"
#include "scene/3d/navigation.h"
@@ -231,7 +231,7 @@
#include "scene/resources/scene_format_text.h"
static ResourceFormatLoaderImage *resource_loader_image=NULL;
-static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
+//static ResourceFormatLoaderWAV *resource_loader_wav=NULL;
#ifdef TOOLS_ENABLED
@@ -258,8 +258,8 @@ void register_scene_types() {
resource_loader_image = memnew( ResourceFormatLoaderImage );
ResourceLoader::add_resource_format_loader( resource_loader_image );
- resource_loader_wav = memnew( ResourceFormatLoaderWAV );
- ResourceLoader::add_resource_format_loader( resource_loader_wav );
+ //resource_loader_wav = memnew( ResourceFormatLoaderWAV );
+ //ResourceLoader::add_resource_format_loader( resource_loader_wav );
resource_loader_dynamic_font = memnew( ResourceFormatLoaderDynamicFont );
ResourceLoader::add_resource_format_loader( resource_loader_dynamic_font );
@@ -474,18 +474,12 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
- ClassDB::register_class<SpatialSamplePlayer>();
- ClassDB::register_class<SpatialStreamPlayer>();
- ClassDB::register_class<SoundRoomParams>();
#endif
ClassDB::register_class<MeshLibrary>();
AcceptDialog::set_swap_ok_cancel( GLOBAL_DEF("gui/common/swap_ok_cancel",bool(OS::get_singleton()->get_swap_ok_cancel())) );
- ClassDB::register_class<SamplePlayer>();
- ClassDB::register_class<StreamPlayer>();
- ClassDB::register_class<EventPlayer>();
ClassDB::register_class<CanvasItemMaterial>();
@@ -527,8 +521,6 @@ void register_scene_types() {
ClassDB::register_class<TileMap>();
ClassDB::register_class<ParallaxBackground>();
ClassDB::register_class<ParallaxLayer>();
- ClassDB::register_virtual_class<SoundPlayer2D>();
- ClassDB::register_class<SamplePlayer2D>();
ClassDB::register_class<TouchScreenButton>();
ClassDB::register_class<RemoteTransform2D>();
@@ -600,8 +592,6 @@ void register_scene_types() {
OS::get_singleton()->yield(); //may take time to init
- ClassDB::register_class<Sample>();
- ClassDB::register_class<SampleLibrary>();
ClassDB::register_virtual_class<AudioStream>();
ClassDB::register_virtual_class<AudioStreamPlayback>();
//TODO: Adapt to the new AudioStream API or drop (GH-3307)
@@ -657,7 +647,7 @@ void unregister_scene_types() {
clear_default_theme();
memdelete( resource_loader_image );
- memdelete( resource_loader_wav );
+// memdelete( resource_loader_wav );
memdelete( resource_loader_dynamic_font );