summaryrefslogtreecommitdiffstats
path: root/scene/register_scene_types.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <remi@verschelde.fr>2021-04-04 16:04:12 +0200
committerGitHub <noreply@github.com>2021-04-04 16:04:12 +0200
commitcbf54086856cdc0bbbeb805a2daadfbc66045ed7 (patch)
tree95c5c5d4c75a5bfb5b7f22fa4c87a583369f7248 /scene/register_scene_types.cpp
parent29c7319f609589dca07e2209ee3a12b5552335f6 (diff)
parentfe3051fcce00dfd5e946e18a83533eba10116f25 (diff)
downloadredot-engine-cbf54086856cdc0bbbeb805a2daadfbc66045ed7.tar.gz
Merge pull request #46273 from Chaosus/vs_comment
Added Comment node to Visual Shaders
Diffstat (limited to 'scene/register_scene_types.cpp')
-rw-r--r--scene/register_scene_types.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 93964db8da..232ad278dd 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -532,6 +532,7 @@ void register_scene_types() {
ClassDB::register_virtual_class<VisualShaderNodeResizableBase>();
ClassDB::register_virtual_class<VisualShaderNodeGroupBase>();
ClassDB::register_virtual_class<VisualShaderNodeConstant>();
+ ClassDB::register_class<VisualShaderNodeComment>();
ClassDB::register_class<VisualShaderNodeFloatConstant>();
ClassDB::register_class<VisualShaderNodeIntConstant>();
ClassDB::register_class<VisualShaderNodeBooleanConstant>();