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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-04-24 11:16:20 +0200 |
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committer | GitHub <noreply@github.com> | 2017-04-24 11:16:20 +0200 |
commit | 5ae1e172da08a63b14635f5d06e32385901525e2 (patch) | |
tree | 9a9bd7f4dd90eada323f504b551e7630802fa494 /scene/resources/animation.cpp | |
parent | 90ef1fd03d43d51f09b730dee107c0e407cf0703 (diff) | |
parent | 9a37ff1e34fe445a9168a7d91ae1df7d9928eb25 (diff) | |
download | redot-engine-5ae1e172da08a63b14635f5d06e32385901525e2.tar.gz |
Merge pull request #8277 from tagcup/math_checks
Added various functions basic math classes. Also enabled math checks …
Diffstat (limited to 'scene/resources/animation.cpp')
-rw-r--r-- | scene/resources/animation.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index cebec379e6..545c700354 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -1761,8 +1761,8 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons Vector3 v02, v01; real_t a02, a01; - r02.get_axis_and_angle(v02, a02); - r01.get_axis_and_angle(v01, a01); + r02.get_axis_angle(v02, a02); + r01.get_axis_angle(v01, a01); if (Math::abs(a02) > p_max_optimizable_angle) return false; |