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authorJuan Linietsky <reduzio@gmail.com>2014-11-02 11:31:01 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-11-02 11:31:01 -0300
commitd85b67be53bac252c0a28b799d56d1b359c4ee99 (patch)
tree5227e145e3271bfee542bdd3e4237c3378565306 /scene/resources/animation.cpp
parent738eb2c1a88d441eacc4149ce8f1c12a90267191 (diff)
downloadredot-engine-d85b67be53bac252c0a28b799d56d1b359c4ee99.tar.gz
Bug Fixes
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features)
Diffstat (limited to 'scene/resources/animation.cpp')
-rw-r--r--scene/resources/animation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index e6359f920b..5561b5ef90 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1266,7 +1266,7 @@ T Animation::_interpolate( const Vector< TKey<T> >& p_keys, float p_time, Inter
}
} else { // no loop
-
+
if (idx>=0) {
if ((idx+1) < len) {