diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-08-14 10:31:38 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-08-14 10:31:38 -0300 |
commit | 2ee4ac183babedd679e901b0158f5268556deceb (patch) | |
tree | c0b5215b7ab17186835e1919912fa09de7301bfb /scene/resources/baked_light.h | |
parent | c3e1d7b7c788530dc69e973352763a90da05d4e1 (diff) | |
download | redot-engine-2ee4ac183babedd679e901b0158f5268556deceb.tar.gz |
Little Bits
-=-=-=-=-=-
-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
Diffstat (limited to 'scene/resources/baked_light.h')
-rw-r--r-- | scene/resources/baked_light.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/resources/baked_light.h b/scene/resources/baked_light.h index 942f6eab1a..57ed7d7aee 100644 --- a/scene/resources/baked_light.h +++ b/scene/resources/baked_light.h @@ -51,6 +51,7 @@ private: float edge_damp; float normal_damp; int bounces; + bool transfer_only_uv2; Format format; bool flags[BAKE_MAX]; @@ -104,6 +105,9 @@ public: void set_format(Format p_margin); Format get_format() const; + void set_transfer_lightmaps_only_to_uv2(bool p_enable); + bool get_transfer_lightmaps_only_to_uv2() const; + void set_mode(Mode p_mode); Mode get_mode() const; |