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Redot Engine – Multi-platform 2D and 3D game engine
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baked_light.h
Commit message (
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Author
Age
Files
Lines
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Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-17
1
-36
/
+0
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Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
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A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-2
/
+0
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Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-162
/
+0
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\
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work in progress global illumination
Juan Linietsky
2016-12-20
1
-163
/
+0
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Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-2
/
+3
*
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Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
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/
*
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
1
-0
/
+28
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Ability to colourize baked lighting in real time.
Saracen
2016-02-06
1
-0
/
+9
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-Much improvement to baked light baker
Juan Linietsky
2014-10-27
1
-0
/
+25
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Little Bits
Juan Linietsky
2014-08-14
1
-0
/
+4
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Small Issues & Maintenance
Juan Linietsky
2014-08-01
1
-5
/
+21
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FineTune HDR and Other Stuff
Juan Linietsky
2014-06-17
1
-0
/
+11
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Light Baker!
Juan Linietsky
2014-06-11
1
-0
/
+106