summaryrefslogtreecommitdiffstats
path: root/scene/resources/baked_light.h
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2017-01-02 21:38:20 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-02 21:52:26 +0100
commit3f3f5a5359973e95e94148676a9793d6f52468f3 (patch)
tree65adf17c3d3f8d3a83bec29f51142fe884e942d8 /scene/resources/baked_light.h
parentdb46a344180d4eae1455e97e22bf84c9c304be7c (diff)
parent2820b2d82b2ed747011e37c543aefc6d4d4edee9 (diff)
downloadredot-engine-3f3f5a5359973e95e94148676a9793d6f52468f3.tar.gz
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :)
Diffstat (limited to 'scene/resources/baked_light.h')
-rw-r--r--scene/resources/baked_light.h162
1 files changed, 0 insertions, 162 deletions
diff --git a/scene/resources/baked_light.h b/scene/resources/baked_light.h
index adbe7cccad..0c69ce429e 100644
--- a/scene/resources/baked_light.h
+++ b/scene/resources/baked_light.h
@@ -32,168 +32,6 @@
#include "resource.h"
#include "scene/resources/texture.h"
-class BakedLight : public Resource {
- OBJ_TYPE( BakedLight, Resource);
-public:
- enum Mode {
-
- MODE_OCTREE,
- MODE_LIGHTMAPS
- };
-
- enum Format {
-
- FORMAT_RGB,
- FORMAT_HDR8,
- FORMAT_HDR16
- };
-
- enum BakeFlags {
- BAKE_DIFFUSE,
- BAKE_SPECULAR,
- BAKE_TRANSLUCENT,
- BAKE_CONSERVE_ENERGY,
- BAKE_LINEAR_COLOR,
- BAKE_MAX
- };
-
-private:
-
- RID baked_light;
- Mode mode;
- struct LightMap {
- Size2i gen_size;
- Ref<Texture> texture;
- };
-
-
- Vector< LightMap> lightmaps;
-
- //bake vars
- int cell_subdiv;
- int lattice_subdiv;
- float plot_size;
- float energy_multiply;
- float gamma_adjust;
- float cell_extra_margin;
- float edge_damp;
- float normal_damp;
- float tint;
- float ao_radius;
- float ao_strength;
- float saturation;
- int bounces;
- bool transfer_only_uv2;
- Format format;
- bool flags[BAKE_MAX];
-
-
-
- void _update_lightmaps();
-
- Array _get_lightmap_data() const;
- void _set_lightmap_data(Array p_array);
-
-protected:
-
- bool _set(const StringName& p_name, const Variant& p_value);
- bool _get(const StringName& p_name,Variant &r_ret) const;
- void _get_property_list( List<PropertyInfo> *p_list) const;
-
- static void _bind_methods();
-
-public:
-
- void set_cell_subdivision(int p_subdiv);
- int get_cell_subdivision() const;
-
- void set_initial_lattice_subdiv(int p_size);
- int get_initial_lattice_subdiv() const;
-
- void set_plot_size(float p_size);
- float get_plot_size() const;
-
- void set_bounces(int p_size);
- int get_bounces() const;
-
- void set_energy_multiplier(float p_multiplier);
- float get_energy_multiplier() const;
-
- void set_gamma_adjust(float p_adjust);
- float get_gamma_adjust() const;
-
- void set_cell_extra_margin(float p_margin);
- float get_cell_extra_margin() const;
-
- void set_edge_damp(float p_margin);
- float get_edge_damp() const;
-
- void set_normal_damp(float p_margin);
- float get_normal_damp() const;
-
- void set_tint(float p_margin);
- float get_tint() const;
-
- void set_saturation(float p_saturation);
- float get_saturation() const;
-
- void set_ao_radius(float p_ao_radius);
- float get_ao_radius() const;
-
- void set_ao_strength(float p_ao_strength);
- float get_ao_strength() const;
-
- void set_realtime_color_enabled(const bool p_enabled);
- bool get_realtime_color_enabled() const;
-
- void set_realtime_color(const Color& p_realtime_color);
- Color get_realtime_color() const;
-
- void set_realtime_energy(const float p_realtime_energy);
- float get_realtime_energy() const;
-
- void set_bake_flag(BakeFlags p_flags,bool p_enable);
- bool get_bake_flag(BakeFlags p_flags) const;
-
- void set_format(Format p_margin);
- Format get_format() const;
-
- void set_transfer_lightmaps_only_to_uv2(bool p_enable);
- bool get_transfer_lightmaps_only_to_uv2() const;
-
- void set_mode(Mode p_mode);
- Mode get_mode() const;
-
- void set_octree(const DVector<uint8_t>& p_octree);
- DVector<uint8_t> get_octree() const;
-
- void set_light(const DVector<uint8_t>& p_light);
- DVector<uint8_t> get_light() const;
-
- void set_sampler_octree(const DVector<int>& p_sampler_octree);
- DVector<int> get_sampler_octree() const;
-
-
-
- void add_lightmap(const Ref<Texture> &p_texture,Size2 p_gen_size=Size2(256,256));
- void set_lightmap_gen_size(int p_idx,const Size2& p_size);
- Size2 get_lightmap_gen_size(int p_idx) const;
- void set_lightmap_texture(int p_idx,const Ref<Texture> &p_texture);
- Ref<Texture> get_lightmap_texture(int p_idx) const;
- void erase_lightmap(int p_idx);
- int get_lightmaps_count() const;
- void clear_lightmaps();
-
- virtual RID get_rid() const;
-
- BakedLight();
- ~BakedLight();
-};
-
-
-VARIANT_ENUM_CAST(BakedLight::Format);
-VARIANT_ENUM_CAST(BakedLight::Mode);
-VARIANT_ENUM_CAST(BakedLight::BakeFlags);
#endif // BAKED_LIGHT_H