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authorJuan Linietsky <reduzio@gmail.com>2016-06-22 23:12:20 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-06-22 23:13:41 -0300
commitd6225b1e0004c57cc50452ddb5d512fd6556a523 (patch)
treeeeb6169dcc735c6b66052581b81bb5a71b466509 /scene/resources/dynamic_font.h
parent842e7bfc2f81cda73fd9f16a1ade323a1a5d0292 (diff)
downloadredot-engine-d6225b1e0004c57cc50452ddb5d512fd6556a523.tar.gz
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
Disabled by default.
Diffstat (limited to 'scene/resources/dynamic_font.h')
-rw-r--r--scene/resources/dynamic_font.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h
index 508d630218..9ad1b4edbf 100644
--- a/scene/resources/dynamic_font.h
+++ b/scene/resources/dynamic_font.h
@@ -143,7 +143,7 @@ public:
Size2 get_char_size(CharType p_char,CharType p_next,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const;
- float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const;
+ float draw_char(RID p_canvas_item, const Point2& p_pos, CharType p_char,CharType p_next,const Color& p_modulate,const Vector<Ref<DynamicFontAtSize> >& p_fallbacks) const;
@@ -199,7 +199,7 @@ public:
virtual bool is_distance_field_hint() const;
- virtual float draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next=0,const Color& p_modulate=Color(1,1,1)) const;
+ virtual float draw_char(RID p_canvas_item, const Point2& p_pos, CharType p_char,CharType p_next=0,const Color& p_modulate=Color(1,1,1)) const;
DynamicFont();
~DynamicFont();