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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-07 13:23:40 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-04-20 10:34:00 +0300 |
commit | de4c97758af117af97fad58e4a80ffeba0154ba8 (patch) | |
tree | 2139631cc24a59900a840b9371d5043183558fbd /scene/resources/immediate_mesh.cpp | |
parent | f4b0c7a1ea8d86c1dfd96478ca12ad1360903d9d (diff) | |
download | redot-engine-de4c97758af117af97fad58e4a80ffeba0154ba8.tar.gz |
Fix more issues found by cppcheck.
Diffstat (limited to 'scene/resources/immediate_mesh.cpp')
-rw-r--r-- | scene/resources/immediate_mesh.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/immediate_mesh.cpp b/scene/resources/immediate_mesh.cpp index 28afef8638..044477e744 100644 --- a/scene/resources/immediate_mesh.cpp +++ b/scene/resources/immediate_mesh.cpp @@ -211,7 +211,7 @@ void ImmediateMesh::surface_end() { value |= CLAMP(int((t.normal.y * 0.5 + 0.5) * 1023.0), 0, 1023) << 10; value |= CLAMP(int((t.normal.z * 0.5 + 0.5) * 1023.0), 0, 1023) << 20; if (t.d > 0) { - value |= 3 << 30; + value |= 3UL << 30; } *tangent = value; |