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author | Arman Elgudzhyan <48544263+puchik@users.noreply.github.com> | 2023-07-22 20:53:39 -0700 |
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committer | Arman Elgudzhyan <48544263+puchik@users.noreply.github.com> | 2024-02-15 22:37:07 -0800 |
commit | 7ac8365e1122299eaf783310bf61c3c8148579cc (patch) | |
tree | d9c3c4a716366c8b429c64b63eb0de2458370ff6 /scene/resources/multimesh.cpp | |
parent | a9bb8509f2faac81bdb995c6c89a5347372f3498 (diff) | |
download | redot-engine-7ac8365e1122299eaf783310bf61c3c8148579cc.tar.gz |
Support custom AABB within MultiMesh resources
- Supporting custom AABB on the MultiMesh resource itself allows us to prevent costly runtime AABB recalculations.
- Should also help improve CPU Particle performance.
Diffstat (limited to 'scene/resources/multimesh.cpp')
-rw-r--r-- | scene/resources/multimesh.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index a9df766196..8cddfb5840 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -269,6 +269,16 @@ Color MultiMesh::get_instance_custom_data(int p_instance) const { return RenderingServer::get_singleton()->multimesh_instance_get_custom_data(multimesh, p_instance); } +void MultiMesh::set_custom_aabb(const AABB &p_custom) { + custom_aabb = p_custom; + RS::get_singleton()->multimesh_set_custom_aabb(multimesh, custom_aabb); + emit_changed(); +} + +AABB MultiMesh::get_custom_aabb() const { + return custom_aabb; +} + AABB MultiMesh::get_aabb() const { return RenderingServer::get_singleton()->multimesh_get_aabb(multimesh); } @@ -326,6 +336,8 @@ void MultiMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("get_instance_color", "instance"), &MultiMesh::get_instance_color); ClassDB::bind_method(D_METHOD("set_instance_custom_data", "instance", "custom_data"), &MultiMesh::set_instance_custom_data); ClassDB::bind_method(D_METHOD("get_instance_custom_data", "instance"), &MultiMesh::get_instance_custom_data); + ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &MultiMesh::set_custom_aabb); + ClassDB::bind_method(D_METHOD("get_custom_aabb"), &MultiMesh::get_custom_aabb); ClassDB::bind_method(D_METHOD("get_aabb"), &MultiMesh::get_aabb); ClassDB::bind_method(D_METHOD("get_buffer"), &MultiMesh::get_buffer); @@ -334,6 +346,7 @@ void MultiMesh::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "transform_format", PROPERTY_HINT_ENUM, "2D,3D"), "set_transform_format", "get_transform_format"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_colors"), "set_use_colors", "is_using_colors"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_custom_data"), "set_use_custom_data", "is_using_custom_data"); + ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, "suffix:m"), "set_custom_aabb", "get_custom_aabb"); ADD_PROPERTY(PropertyInfo(Variant::INT, "instance_count", PROPERTY_HINT_RANGE, "0,16384,1,or_greater"), "set_instance_count", "get_instance_count"); ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_instance_count", PROPERTY_HINT_RANGE, "-1,16384,1,or_greater"), "set_visible_instance_count", "get_visible_instance_count"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); |