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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-27 01:05:18 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-27 01:05:18 +0200 |
commit | eaaff9da3178fa515a0f051fda932c1dd04d53db (patch) | |
tree | 56173535c376e0324f89baccf4bc14b2580ead23 /scene/resources/multimesh.cpp | |
parent | d8c96461183f0dc3208c3d624674fa4544212ea5 (diff) | |
parent | 4e5310cc60dc17e5ef09e57115ca8236544679e4 (diff) | |
download | redot-engine-eaaff9da3178fa515a0f051fda932c1dd04d53db.tar.gz |
Merge pull request #29941 from qarmin/redundant_code_and_others
Remove redundant code, possible NULL pointers and others
Diffstat (limited to 'scene/resources/multimesh.cpp')
-rw-r--r-- | scene/resources/multimesh.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp index 5d8adc0c8d..99a17fb5b9 100644 --- a/scene/resources/multimesh.cpp +++ b/scene/resources/multimesh.cpp @@ -35,7 +35,7 @@ void MultiMesh::_set_transform_array(const PoolVector<Vector3> &p_array) { if (transform_format != TRANSFORM_3D) return; - PoolVector<Vector3> xforms = p_array; + const PoolVector<Vector3> &xforms = p_array; int len = xforms.size(); ERR_FAIL_COND((len / 4) != instance_count); if (len == 0) @@ -85,7 +85,7 @@ void MultiMesh::_set_transform_2d_array(const PoolVector<Vector2> &p_array) { if (transform_format != TRANSFORM_2D) return; - PoolVector<Vector2> xforms = p_array; + const PoolVector<Vector2> &xforms = p_array; int len = xforms.size(); ERR_FAIL_COND((len / 3) != instance_count); if (len == 0) @@ -130,7 +130,7 @@ PoolVector<Vector2> MultiMesh::_get_transform_2d_array() const { void MultiMesh::_set_color_array(const PoolVector<Color> &p_array) { - PoolVector<Color> colors = p_array; + const PoolVector<Color> &colors = p_array; int len = colors.size(); if (len == 0) return; @@ -162,7 +162,7 @@ PoolVector<Color> MultiMesh::_get_color_array() const { void MultiMesh::_set_custom_data_array(const PoolVector<Color> &p_array) { - PoolVector<Color> custom_datas = p_array; + const PoolVector<Color> &custom_datas = p_array; int len = custom_datas.size(); if (len == 0) return; |