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authorRémi Verschelde <rverschelde@gmail.com>2020-02-13 11:37:37 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-02-13 12:37:45 +0100
commit54ac8eaba661a599983ae4774113d1a15cfa461a (patch)
tree6f302875ff4008d0f4a51a91fea59933a2a73eea /scene/resources/multimesh.h
parentf1ac2920847eafb7e89a27dcb98ecd4ee68b9750 (diff)
downloadredot-engine-54ac8eaba661a599983ae4774113d1a15cfa461a.tar.gz
Remove more deprecated methods and code
Diffstat (limited to 'scene/resources/multimesh.h')
-rw-r--r--scene/resources/multimesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/multimesh.h b/scene/resources/multimesh.h
index e7d62d0993..5423e66358 100644
--- a/scene/resources/multimesh.h
+++ b/scene/resources/multimesh.h
@@ -58,7 +58,7 @@ protected:
static void _bind_methods();
#ifndef DISABLE_DEPRECATED
-
+ // Kept for compatibility from 3.x to 4.0.
void _set_transform_array(const PoolVector<Vector3> &p_array);
PoolVector<Vector3> _get_transform_array() const;