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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-13 11:37:37 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-13 12:37:45 +0100 |
commit | 54ac8eaba661a599983ae4774113d1a15cfa461a (patch) | |
tree | 6f302875ff4008d0f4a51a91fea59933a2a73eea /scene/resources/multimesh.h | |
parent | f1ac2920847eafb7e89a27dcb98ecd4ee68b9750 (diff) | |
download | redot-engine-54ac8eaba661a599983ae4774113d1a15cfa461a.tar.gz |
Remove more deprecated methods and code
Diffstat (limited to 'scene/resources/multimesh.h')
-rw-r--r-- | scene/resources/multimesh.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/multimesh.h b/scene/resources/multimesh.h index e7d62d0993..5423e66358 100644 --- a/scene/resources/multimesh.h +++ b/scene/resources/multimesh.h @@ -58,7 +58,7 @@ protected: static void _bind_methods(); #ifndef DISABLE_DEPRECATED - + // Kept for compatibility from 3.x to 4.0. void _set_transform_array(const PoolVector<Vector3> &p_array); PoolVector<Vector3> _get_transform_array() const; |