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| author | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-14 00:03:21 +0100 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-11-14 00:03:21 +0100 |
| commit | 8d731b17f13cacb29a7c9ab5981f69871a0c9996 (patch) | |
| tree | 8220a62240d848fc98c2b8e011b6d28c518f108e /scene/resources/particle_process_material.cpp | |
| parent | 85ecb853cff9c1073aad86c5cffca6b1dd26d683 (diff) | |
| parent | 7c4d07c5a0c75f33473cf5f82ad3c7839833123e (diff) | |
| download | redot-engine-8d731b17f13cacb29a7c9ab5981f69871a0c9996.tar.gz | |
Merge pull request #84829 from bitsawer/fix_particle_material_names
Fix several ParticleProcessMaterial texture names
Diffstat (limited to 'scene/resources/particle_process_material.cpp')
| -rw-r--r-- | scene/resources/particle_process_material.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/resources/particle_process_material.cpp b/scene/resources/particle_process_material.cpp index 6f8df70548..2a70deee6c 100644 --- a/scene/resources/particle_process_material.cpp +++ b/scene/resources/particle_process_material.cpp @@ -86,9 +86,9 @@ void ParticleProcessMaterial::init_shaders() { shader_names->tangent_accel_texture = "tangent_accel_texture"; shader_names->damping_texture = "damping_texture"; shader_names->scale_texture = "scale_curve"; - shader_names->hue_variation_texture = "hue_variation_texture"; - shader_names->anim_speed_texture = "anim_speed_texture"; - shader_names->anim_offset_texture = "anim_offset_texture"; + shader_names->hue_variation_texture = "hue_rot_curve"; + shader_names->anim_speed_texture = "animation_speed_curve"; + shader_names->anim_offset_texture = "animation_offset_curve"; shader_names->directional_velocity_texture = "directional_velocity_curve"; shader_names->scale_over_velocity_texture = "scale_over_velocity_curve"; |
