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authorRémi Verschelde <rverschelde@gmail.com>2017-08-27 21:07:15 +0200
committerRémi Verschelde <rverschelde@gmail.com>2017-08-27 22:13:45 +0200
commit7ad14e7a3e6f87ddc450f7e34621eb5200808451 (patch)
tree8804d0dd24cc126087462edfbbbf73ed61b56b0e /scene/resources/shader_graph.h
parent37da8155a4500a9386027b4d791a86186bc7ab4a (diff)
downloadredot-engine-7ad14e7a3e6f87ddc450f7e34621eb5200808451.tar.gz
Dead code tells no tales
Diffstat (limited to 'scene/resources/shader_graph.h')
-rw-r--r--scene/resources/shader_graph.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/resources/shader_graph.h b/scene/resources/shader_graph.h
index bb82ff167f..9a74b6c53a 100644
--- a/scene/resources/shader_graph.h
+++ b/scene/resources/shader_graph.h
@@ -30,6 +30,7 @@
#ifndef SHADER_GRAPH_H
#define SHADER_GRAPH_H
+// FIXME: Needs to be ported to the new 3.0 shader API
#if 0
#include "map.h"
#include "scene/resources/shader.h"