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Redot Engine – Multi-platform 2D and 3D game engine
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shader_graph.h
Commit message (
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Author
Age
Files
Lines
*
Drop old ShaderGraph code, obsoleted by VisualShader
Rémi Verschelde
2018-08-24
1
-446
/
+0
*
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-05
1
-0
/
+1
*
Update copyright statements to 2018
Rémi Verschelde
2018-01-01
1
-2
/
+2
*
Rename pos to position in user facing methods and variables
letheed
2017-09-20
1
-2
/
+2
*
Dead code tells no tales
Rémi Verschelde
2017-08-27
1
-0
/
+1
*
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
1
-1
/
+1
*
Rename Godot-specific resource extensions
George Marques
2017-06-15
1
-1
/
+1
*
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-08
1
-0
/
+1
*
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
1
-1
/
+0
*
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-07
1
-5
/
+5
*
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
1
-3
/
+3
*
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
1
-2
/
+2
|
\
|
*
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
1
-2
/
+2
*
|
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
1
-1
/
+1
|
/
*
Update copyright to 2016 in headers
George Marques
2016-01-01
1
-1
/
+1
*
Edit default values. WARNING!!!
Mariano Javier Suligoy
2015-08-29
1
-1
/
+8
*
Little fix: don't create an empty undo/redo command when trying to add a seco...
Mariano Javier Suligoy
2015-07-25
1
-0
/
+2
*
Duplicate GraphNode(s) [Control+D]
Mariano Javier Suligoy
2015-07-25
1
-0
/
+4
*
Updated copyright year in all headers
Juan Linietsky
2015-04-18
1
-1
/
+1
*
Visual Shader Editing for 2D
Juan Linietsky
2015-01-20
1
-1
/
+13
*
Color Ramp and Curve Map added to visual shader editing.
Juan Linietsky
2015-01-19
1
-0
/
+8
*
-intentional breakage of shader graph to fix issues, existing graphs will be ...
Juan Linietsky
2015-01-18
1
-1
/
+4
*
Fixes to GraphEdit:
Juan Linietsky
2015-01-08
1
-2
/
+4
*
-Visual Shader Editing Finished, PLEASE TEST!
Juan Linietsky
2015-01-07
1
-1
/
+5
*
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2015-01-03
1
-101
/
+306
*
Fixing Issues...
Juan Linietsky
2014-09-19
1
-50
/
+71
*
GODOT IS OPEN SOURCE
Juan Linietsky
2014-02-09
1
-0
/
+176