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path: root/scene/resources/shader_graph.h
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* Drop old ShaderGraph code, obsoleted by VisualShaderRémi Verschelde2018-08-241-446/+0
* Add missing copyright headers and fix formattingRémi Verschelde2018-01-051-0/+1
* Update copyright statements to 2018Rémi Verschelde2018-01-011-2/+2
* Rename pos to position in user facing methods and variablesletheed2017-09-201-2/+2
* Dead code tells no talesRémi Verschelde2017-08-271-0/+1
* Use HTTPS URL for Godot's website in the headersRémi Verschelde2017-08-271-1/+1
* Rename Godot-specific resource extensionsGeorge Marques2017-06-151-1/+1
* Add "Godot Engine contributors" copyright lineRémi Verschelde2017-04-081-0/+1
* A Whole New World (clang-format edition)Rémi Verschelde2017-03-051-1/+0
* Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky2017-01-071-5/+5
* ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky2017-01-021-3/+3
* Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde2017-01-021-2/+2
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| * Begining of GLES3 renderer:Juan Linietsky2016-10-031-2/+2
* | Welcome in 2017, dear changelog reader!Rémi Verschelde2017-01-011-1/+1
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* Update copyright to 2016 in headersGeorge Marques2016-01-011-1/+1
* Edit default values. WARNING!!!Mariano Javier Suligoy2015-08-291-1/+8
* Little fix: don't create an empty undo/redo command when trying to add a seco...Mariano Javier Suligoy2015-07-251-0/+2
* Duplicate GraphNode(s) [Control+D]Mariano Javier Suligoy2015-07-251-0/+4
* Updated copyright year in all headersJuan Linietsky2015-04-181-1/+1
* Visual Shader Editing for 2DJuan Linietsky2015-01-201-1/+13
* Color Ramp and Curve Map added to visual shader editing.Juan Linietsky2015-01-191-0/+8
* -intentional breakage of shader graph to fix issues, existing graphs will be ...Juan Linietsky2015-01-181-1/+4
* Fixes to GraphEdit:Juan Linietsky2015-01-081-2/+4
* -Visual Shader Editing Finished, PLEASE TEST!Juan Linietsky2015-01-071-1/+5
* -Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky2015-01-031-101/+306
* Fixing Issues...Juan Linietsky2014-09-191-50/+71
* GODOT IS OPEN SOURCEJuan Linietsky2014-02-091-0/+176