diff options
author | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2022-05-07 13:32:54 -0700 |
---|---|---|
committer | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2022-05-07 13:57:10 -0700 |
commit | a396f7eda5fda5f3a4e9f374f828d4dc11bfa71b (patch) | |
tree | b84a6e2a47f30068c7b0348c10ce556fe989db76 /scene/resources/skeleton_modification_stack_2d.cpp | |
parent | f4ece7e7361ae5e23a80743c9184ac584ad2ce76 (diff) | |
download | redot-engine-a396f7eda5fda5f3a4e9f374f828d4dc11bfa71b.tar.gz |
Change skeleton modification 2d and 3d to use the array inspector.
Diffstat (limited to 'scene/resources/skeleton_modification_stack_2d.cpp')
-rw-r--r-- | scene/resources/skeleton_modification_stack_2d.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/skeleton_modification_stack_2d.cpp b/scene/resources/skeleton_modification_stack_2d.cpp index b944c244b6..38ec19828f 100644 --- a/scene/resources/skeleton_modification_stack_2d.cpp +++ b/scene/resources/skeleton_modification_stack_2d.cpp @@ -263,7 +263,7 @@ void SkeletonModificationStack2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "get_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "strength", PROPERTY_HINT_RANGE, "0, 1, 0.001"), "set_strength", "get_strength"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "modification_count", PROPERTY_HINT_RANGE, "0, 100, 1"), "set_modification_count", "get_modification_count"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "modification_count", PROPERTY_HINT_RANGE, "0, 100, 1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Modifications,modifications/"), "set_modification_count", "get_modification_count"); } SkeletonModificationStack2D::SkeletonModificationStack2D() { |