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path: root/scene/resources/skeleton_modification_stack_2d.cpp
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* Move 2D-only resources to their own folderAaron Franke2024-02-261-270/+0
* Fill remaining global scope constant descriptionskobewi2023-11-131-1/+1
* Fix invalid return from some `_get/_set`A Thousand Ships2023-10-271-2/+2
* PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke2023-01-241-1/+1
* One Copyright Update to rule them allRémi Verschelde2023-01-051-29/+29
* 2D and 3D Skeleton modification docs, and small fixes.Lyuma2022-09-141-3/+3
* Rename `CanvasItem.update()` to `queue_redraw()`Micky2022-08-291-1/+1
* Change skeleton modification 2d and 3d to use the array inspector.K. S. Ernest (iFire) Lee2022-05-071-1/+1
* Update copyright statements to 2022Rémi Verschelde2022-01-031-2/+2
* Rename `remove()` to `remove_at()` when removing by indexLightning_A2021-11-231-1/+1
* add input validation for set_modification_countKodi2021-11-161-0/+1
* Fix missing argument names in bindingsRémi Verschelde2021-10-091-1/+1
* Validate parameter of SkeletonModificationStack2D::add_modificationHaoyu Qiu2021-06-131-0/+2
* New and improved IK system for Skeleton2DTwistedTwigleg2021-06-051-0/+267