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authorRémi Verschelde <rverschelde@gmail.com>2023-05-08 12:20:00 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-05-08 12:20:00 +0200
commite70777260dffd96a704c54876f9ff543f0f45eac (patch)
tree40e14d73929e34d2a1ed488498f5688073a9d2e2 /scene/resources/visual_shader.cpp
parentb639076e04d2eee2946103d9d4472995bd21724f (diff)
parent998b48f722eee84fb375572efd00af60d0baee02 (diff)
downloadredot-engine-e70777260dffd96a704c54876f9ff543f0f45eac.tar.gz
Merge pull request #70911 from Chaosus/vs_custom_gdextension_support
Add handling of custom visual shader nodes from GDExtension
Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r--scene/resources/visual_shader.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 42e4a0fa3d..a361b7584a 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -611,6 +611,36 @@ void VisualShaderNodeCustom::_set_initialized(bool p_enabled) {
is_initialized = p_enabled;
}
+String VisualShaderNodeCustom::_get_name() const {
+ String ret;
+ GDVIRTUAL_CALL(_get_name, ret);
+ return ret;
+}
+
+String VisualShaderNodeCustom::_get_description() const {
+ String ret;
+ GDVIRTUAL_CALL(_get_description, ret);
+ return ret;
+}
+
+String VisualShaderNodeCustom::_get_category() const {
+ String ret;
+ GDVIRTUAL_CALL(_get_category, ret);
+ return ret;
+}
+
+VisualShaderNodeCustom::PortType VisualShaderNodeCustom::_get_return_icon_type() const {
+ PortType ret = PORT_TYPE_SCALAR;
+ GDVIRTUAL_CALL(_get_return_icon_type, ret);
+ return ret;
+}
+
+bool VisualShaderNodeCustom::_is_highend() const {
+ bool ret = false;
+ GDVIRTUAL_CALL(_is_highend, ret);
+ return ret;
+}
+
void VisualShaderNodeCustom::_bind_methods() {
GDVIRTUAL_BIND(_get_name);
GDVIRTUAL_BIND(_get_description);