diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-08-18 17:32:49 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-08-18 17:32:49 +0200 |
commit | ef37f00525643e391e19b79f84fc6fd15762b3be (patch) | |
tree | 1a07d13ea2e0ca5ac949dffd799b76f92d2321de /scene/resources/visual_shader.cpp | |
parent | 9cd58b69164027f0429e720767265fb00c11a125 (diff) | |
parent | 808e44df6d39aaf231341c50bacc646fa1f93915 (diff) | |
download | redot-engine-ef37f00525643e391e19b79f84fc6fd15762b3be.tar.gz |
Merge pull request #31453 from Chaosus/vs_code_preview
Added code preview to visual shader
Diffstat (limited to 'scene/resources/visual_shader.cpp')
-rw-r--r-- | scene/resources/visual_shader.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 01f62c4929..f7d7c2d1bc 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1266,6 +1266,10 @@ void VisualShader::_update_shader() const { for (int i = 0; i < default_tex_params.size(); i++) { const_cast<VisualShader *>(this)->set_default_texture_param(default_tex_params[i].name, default_tex_params[i].param); } + if (previous_code != final_code) { + const_cast<VisualShader *>(this)->emit_signal("changed"); + } + previous_code = final_code; } void VisualShader::_queue_update() { |