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author | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-12-08 10:02:17 +0000 |
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committer | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-12-08 12:14:15 +0000 |
commit | 43302837eb028ac0c27d0363a93e0bdb4dccde16 (patch) | |
tree | 50d4cce75520d220218ac8269874170261edc0e5 /scene/scene_string_names.cpp | |
parent | d94de32579a7a42d4751401f7fc50d5608bf9d46 (diff) | |
download | redot-engine-43302837eb028ac0c27d0363a93e0bdb4dccde16.tar.gz |
Rename CanvasItem's hide signal to hidden
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r-- | scene/scene_string_names.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index c1dd59533d..a72066e7a8 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -41,7 +41,7 @@ SceneStringNames::SceneStringNames() { doubledot = StaticCString::create(".."); draw = StaticCString::create("draw"); _draw = StaticCString::create("_draw"); - hide = StaticCString::create("hide"); + hidden = StaticCString::create("hidden"); visibility_changed = StaticCString::create("visibility_changed"); input_event = StaticCString::create("input_event"); shader = StaticCString::create("shader"); |