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authorkobewi <kobewi4e@gmail.com>2024-05-14 16:34:59 +0200
committerkobewi <kobewi4e@gmail.com>2024-05-14 18:18:29 +0200
commit59f05ed31a2e7f0e8d683efd01a71b3981145e19 (patch)
tree64d1ffd3cef00659f62de4a4d6d6c2a4f0168386 /scene/scene_string_names.cpp
parent4971b71899ada7b65496ac71c591414b303ae437 (diff)
downloadredot-engine-59f05ed31a2e7f0e8d683efd01a71b3981145e19.tar.gz
Cleanup unused/underused singleton StringNames
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r--scene/scene_string_names.cpp82
1 files changed, 0 insertions, 82 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 4990b0cede..2ee27c95e1 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -33,20 +33,12 @@
SceneStringNames *SceneStringNames::singleton = nullptr;
SceneStringNames::SceneStringNames() {
- _estimate_cost = StaticCString::create("_estimate_cost");
- _compute_cost = StaticCString::create("_compute_cost");
-
resized = StaticCString::create("resized");
- dot = StaticCString::create(".");
- doubledot = StaticCString::create("..");
draw = StaticCString::create("draw");
- _draw = StaticCString::create("_draw");
hidden = StaticCString::create("hidden");
visibility_changed = StaticCString::create("visibility_changed");
input_event = StaticCString::create("input_event");
shader = StaticCString::create("shader");
- shader_unshaded = StaticCString::create("shader/unshaded");
- shading_mode = StaticCString::create("shader/shading_mode");
tree_entered = StaticCString::create("tree_entered");
tree_exiting = StaticCString::create("tree_exiting");
tree_exited = StaticCString::create("tree_exited");
@@ -86,98 +78,33 @@ SceneStringNames::SceneStringNames() {
area_shape_entered = StaticCString::create("area_shape_entered");
area_shape_exited = StaticCString::create("area_shape_exited");
- _body_inout = StaticCString::create("_body_inout");
- _area_inout = StaticCString::create("_area_inout");
-
- idle = StaticCString::create("idle");
- iteration = StaticCString::create("iteration");
update = StaticCString::create("update");
updated = StaticCString::create("updated");
- _physics_process = StaticCString::create("_physics_process");
- _process = StaticCString::create("_process");
-
- _enter_tree = StaticCString::create("_enter_tree");
- _exit_tree = StaticCString::create("_exit_tree");
- _enter_world = StaticCString::create("_enter_world");
- _exit_world = StaticCString::create("_exit_world");
_ready = StaticCString::create("_ready");
- _update_scroll = StaticCString::create("_update_scroll");
- _update_xform = StaticCString::create("_update_xform");
-
- _structured_text_parser = StaticCString::create("_structured_text_parser");
-
- _proxgroup_add = StaticCString::create("_proxgroup_add");
- _proxgroup_remove = StaticCString::create("_proxgroup_remove");
-
- grouped = StaticCString::create("grouped");
- ungrouped = StaticCString::create("ungrouped");
-
screen_entered = StaticCString::create("screen_entered");
screen_exited = StaticCString::create("screen_exited");
- viewport_entered = StaticCString::create("viewport_entered");
- viewport_exited = StaticCString::create("viewport_exited");
-
- camera_entered = StaticCString::create("camera_entered");
- camera_exited = StaticCString::create("camera_exited");
-
- _input = StaticCString::create("_input");
- _input_event = StaticCString::create("_input_event");
-
gui_input = StaticCString::create("gui_input");
- _gui_input = StaticCString::create("_gui_input");
-
- _unhandled_input = StaticCString::create("_unhandled_input");
- _unhandled_key_input = StaticCString::create("_unhandled_key_input");
-
- _shader_changed = StaticCString::create("_shader_changed");
_spatial_editor_group = StaticCString::create("_spatial_editor_group");
_request_gizmo = StaticCString::create("_request_gizmo");
- _set_subgizmo_selection = StaticCString::create("_set_subgizmo_selection");
- _clear_subgizmo_selection = StaticCString::create("_clear_subgizmo_selection");
offset = StaticCString::create("offset");
- unit_offset = StaticCString::create("unit_offset");
rotation_mode = StaticCString::create("rotation_mode");
rotate = StaticCString::create("rotate");
h_offset = StaticCString::create("h_offset");
v_offset = StaticCString::create("v_offset");
- _update_remote = StaticCString::create("_update_remote");
- _update_pairs = StaticCString::create("_update_pairs");
-
- _get_minimum_size = StaticCString::create("_get_minimum_size");
-
area_entered = StaticCString::create("area_entered");
area_exited = StaticCString::create("area_exited");
- _has_point = StaticCString::create("_has_point");
-
line_separation = StaticCString::create("line_separation");
- _get_drag_data = StaticCString::create("_get_drag_data");
- _drop_data = StaticCString::create("_drop_data");
- _can_drop_data = StaticCString::create("_can_drop_data");
-
- baked_light_changed = StaticCString::create("baked_light_changed");
- _baked_light_changed = StaticCString::create("_baked_light_changed");
-
- _mouse_enter = StaticCString::create("_mouse_enter");
- _mouse_exit = StaticCString::create("_mouse_exit");
- _mouse_shape_enter = StaticCString::create("_mouse_shape_enter");
- _mouse_shape_exit = StaticCString::create("_mouse_shape_exit");
-
- _pressed = StaticCString::create("_pressed");
- _toggled = StaticCString::create("_toggled");
-
frame_changed = StaticCString::create("frame_changed");
texture_changed = StaticCString::create("texture_changed");
- playback_speed = StaticCString::create("playback/speed");
- playback_active = StaticCString::create("playback/active");
autoplay = StaticCString::create("autoplay");
blend_times = StaticCString::create("blend_times");
speed = StaticCString::create("speed");
@@ -193,11 +120,7 @@ SceneStringNames::SceneStringNames() {
default_ = StaticCString::create("default");
- _window_group = StaticCString::create("_window_group");
- _window_input = StaticCString::create("_window_input");
window_input = StaticCString::create("window_input");
- _window_unhandled_input = StaticCString::create("_window_unhandled_input");
- _get_contents_minimum_size = StaticCString::create("_get_contents_minimum_size");
theme_changed = StaticCString::create("theme_changed");
parameters_base_path = "parameters/";
@@ -206,9 +129,4 @@ SceneStringNames::SceneStringNames() {
shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_");
pressed = StaticCString::create("pressed");
-
-#ifndef DISABLE_DEPRECATED
- use_in_baked_light = StaticCString::create("use_in_baked_light");
- use_dynamic_gi = StaticCString::create("use_dynamic_gi");
-#endif
}