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authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-05-14 14:13:31 +0200
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-05-30 22:54:04 +0200
commit755a0efbb66ce40ec7399103b34094e734bf09bf (patch)
tree909dabab0f5c7339299955c9e772525c585ce774 /scene/scene_string_names.cpp
parent505da68b261be6ed37b42422c61358ff9d208748 (diff)
downloadredot-engine-755a0efbb66ce40ec7399103b34094e734bf09bf.tar.gz
[Scene] Add `SceneStringNames::id_pressed`
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r--scene/scene_string_names.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index ac3ff7f38c..7ce6002893 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -128,4 +128,5 @@ SceneStringNames::SceneStringNames() {
shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_");
pressed = StaticCString::create("pressed");
+ id_pressed = StaticCString::create("id_pressed");
}