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author | Silc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com> | 2024-04-12 20:39:39 +0900 |
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committer | Silc Lizard (Tokage) Renew <61938263+TokageItLab@users.noreply.github.com> | 2024-04-13 05:48:42 +0900 |
commit | 78a5ef41581231cbe45df0dfdd40fd0e6eac655b (patch) | |
tree | 5ed11b52066679dbe1f6836490104f630b7da238 /scene/scene_string_names.cpp | |
parent | 30e71782afd9a1fd35707b89511bcd1aa538f673 (diff) | |
download | redot-engine-78a5ef41581231cbe45df0dfdd40fd0e6eac655b.tar.gz |
replace bone_pose_updated to skeleton_updated signal
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r-- | scene/scene_string_names.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index cf8ece0d4c..5610b2f642 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -63,7 +63,7 @@ SceneStringNames::SceneStringNames() { RESET = StaticCString::create("RESET"); pose_updated = StaticCString::create("pose_updated"); - bone_pose_changed = StaticCString::create("bone_pose_changed"); + skeleton_updated = StaticCString::create("skeleton_updated"); bone_enabled_changed = StaticCString::create("bone_enabled_changed"); show_rest_only_changed = StaticCString::create("show_rest_only_changed"); |