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authorHolonProduction <holonproduction@gmail.com>2023-05-09 10:18:08 +0200
committerHolonProduction <holonproduction@gmail.com>2023-07-12 13:45:02 +0200
commita1c0d206e835b7d26f9d77530868dc9148b25ccc (patch)
tree231f7c9f05784f69e43cebef235c255eca6f6e09 /scene/scene_string_names.cpp
parent7030ac555f6af936174097c4642e60c1a6b0877b (diff)
downloadredot-engine-a1c0d206e835b7d26f9d77530868dc9148b25ccc.tar.gz
Add `finished` signal to CPUParticles
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r--scene/scene_string_names.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 536ffd1fe4..e2eed3ccd3 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -57,7 +57,6 @@ SceneStringNames::SceneStringNames() {
sleeping_state_changed = StaticCString::create("sleeping_state_changed");
finished = StaticCString::create("finished");
- emission_finished = StaticCString::create("emission_finished");
animation_finished = StaticCString::create("animation_finished");
animation_changed = StaticCString::create("animation_changed");
animation_started = StaticCString::create("animation_started");