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authorkobewi <kobewi4e@gmail.com>2023-07-12 14:38:01 +0200
committerkobewi <kobewi4e@gmail.com>2023-07-12 15:33:54 +0200
commitedd23074a274db6ba92c1249b5e217cd75c02e3a (patch)
treed71849fcafe33fd7104754382eb230cb4b95e8cb /scene/scene_string_names.cpp
parent53d0e6c2d5fdf41d1c359b9f700506ab20cbfd89 (diff)
downloadredot-engine-edd23074a274db6ba92c1249b5e217cd75c02e3a.tar.gz
Convert some Callables to callable_mp()
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r--scene/scene_string_names.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 536ffd1fe4..b823ef6572 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -168,8 +168,6 @@ SceneStringNames::SceneStringNames() {
_drop_data = StaticCString::create("_drop_data");
_can_drop_data = StaticCString::create("_can_drop_data");
- _im_update = StaticCString::create("_im_update"); // Sprite3D
-
baked_light_changed = StaticCString::create("baked_light_changed");
_baked_light_changed = StaticCString::create("_baked_light_changed");