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authorA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-05-14 09:40:21 +0200
committerA Thousand Ships <96648715+AThousandShips@users.noreply.github.com>2024-05-14 15:51:28 +0200
commitee79386f7b5620c3d1ed18d24de7b9a4731602d4 (patch)
tree9740ef15899f7714cc81fc8cb018553ef5593d94 /scene/scene_string_names.cpp
parent78cce1954ddb6fefb90b33742215f304ec7b0b94 (diff)
downloadredot-engine-ee79386f7b5620c3d1ed18d24de7b9a4731602d4.tar.gz
[Scene] Add SceneStringNames::pressed
Diffstat (limited to 'scene/scene_string_names.cpp')
-rw-r--r--scene/scene_string_names.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index c51b2cb327..4990b0cede 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -205,6 +205,8 @@ SceneStringNames::SceneStringNames() {
shader_overrides_group = StaticCString::create("_shader_overrides_group_");
shader_overrides_group_active = StaticCString::create("_shader_overrides_group_active_");
+ pressed = StaticCString::create("pressed");
+
#ifndef DISABLE_DEPRECATED
use_in_baked_light = StaticCString::create("use_in_baked_light");
use_dynamic_gi = StaticCString::create("use_dynamic_gi");