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authorRémi Verschelde <remi@verschelde.fr>2021-07-30 13:42:20 +0200
committerGitHub <noreply@github.com>2021-07-30 13:42:20 +0200
commit6d5c1086c3cc5442b4b8f7c752c941a0ce3150c5 (patch)
treea44be3b4a694ccae73f5d3884d705e9548b9f93e /scene
parent714fa370b76ea56ff75be5b54b5d82771e1688c3 (diff)
parent07dbe2045ab0e1c39779fe6c7bb29d54042a319b (diff)
downloadredot-engine-6d5c1086c3cc5442b4b8f7c752c941a0ce3150c5.tar.gz
Merge pull request #50982 from Calinou/editor-use-bullet-points
Use bullet points in the editor instead of dashes where relevant
Diffstat (limited to 'scene')
-rw-r--r--scene/animation/animation_tree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 00b847168d..e623309888 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -137,7 +137,7 @@ void AnimationNode::make_invalid(const String &p_reason) {
if (state->invalid_reasons != String()) {
state->invalid_reasons += "\n";
}
- state->invalid_reasons += "- " + p_reason;
+ state->invalid_reasons += String::utf8("• ") + p_reason;
}
float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) {