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author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /servers/physics_2d/area_2d_sw.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) | |
download | redot-engine-0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac.tar.gz |
GODOT IS OPEN SOURCE
Diffstat (limited to 'servers/physics_2d/area_2d_sw.h')
-rw-r--r-- | servers/physics_2d/area_2d_sw.h | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h new file mode 100644 index 0000000000..51e6ccd166 --- /dev/null +++ b/servers/physics_2d/area_2d_sw.h @@ -0,0 +1,172 @@ +/*************************************************************************/ +/* area_2d_sw.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef AREA_2D_SW_H +#define AREA_2D_SW_H + +#include "servers/physics_2d_server.h" +#include "collision_object_2d_sw.h" +#include "self_list.h" +//#include "servers/physics/query_sw.h" + +class Space2DSW; +class Body2DSW; +class Constraint2DSW; + + +class Area2DSW : public CollisionObject2DSW{ + + + Physics2DServer::AreaSpaceOverrideMode space_override_mode; + float gravity; + Vector2 gravity_vector; + bool gravity_is_point; + float point_attenuation; + float density; + int priority; + + ObjectID monitor_callback_id; + StringName monitor_callback_method; + + SelfList<Area2DSW> monitor_query_list; + SelfList<Area2DSW> moved_list; + + struct BodyKey { + + RID rid; + ObjectID instance_id; + uint32_t body_shape; + uint32_t area_shape; + + _FORCE_INLINE_ bool operator<( const BodyKey& p_key) const { + + if (rid==p_key.rid) { + + if (body_shape==p_key.body_shape) { + + return area_shape < p_key.area_shape; + } else + return body_shape < p_key.area_shape; + } else + return rid < p_key.rid; + + } + + _FORCE_INLINE_ BodyKey() {} + BodyKey(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + }; + + struct BodyState { + + int state; + _FORCE_INLINE_ void inc() { state++; } + _FORCE_INLINE_ void dec() { state--; } + _FORCE_INLINE_ BodyState() { state=0; } + }; + + Map<BodyKey,BodyState> monitored_bodies; + + //virtual void shape_changed_notify(Shape2DSW *p_shape); + //virtual void shape_deleted_notify(Shape2DSW *p_shape); + Set<Constraint2DSW*> constraints; + + + virtual void _shapes_changed(); + void _queue_monitor_update(); + +public: + + //_FORCE_INLINE_ const Matrix32& get_inverse_transform() const { return inverse_transform; } + //_FORCE_INLINE_ SpaceSW* get_owner() { return owner; } + + void set_monitor_callback(ObjectID p_id, const StringName& p_method); + _FORCE_INLINE_ bool has_monitor_callback() const { return monitor_callback_id; } + + _FORCE_INLINE_ void add_body_to_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + _FORCE_INLINE_ void remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape); + + void set_param(Physics2DServer::AreaParameter p_param, const Variant& p_value); + Variant get_param(Physics2DServer::AreaParameter p_param) const; + + void set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode); + Physics2DServer::AreaSpaceOverrideMode get_space_override_mode() const { return space_override_mode; } + + _FORCE_INLINE_ void set_gravity(float p_gravity) { gravity=p_gravity; } + _FORCE_INLINE_ float get_gravity() const { return gravity; } + + _FORCE_INLINE_ void set_gravity_vector(const Vector2& p_gravity) { gravity_vector=p_gravity; } + _FORCE_INLINE_ Vector2 get_gravity_vector() const { return gravity_vector; } + + _FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; } + _FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; } + + _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; } + _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; } + + _FORCE_INLINE_ void set_density(float p_density) { density=p_density; } + _FORCE_INLINE_ float get_density() const { return density; } + + _FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; } + _FORCE_INLINE_ int get_priority() const { return priority; } + + _FORCE_INLINE_ void add_constraint( Constraint2DSW* p_constraint) { constraints.insert(p_constraint); } + _FORCE_INLINE_ void remove_constraint( Constraint2DSW* p_constraint) { constraints.erase(p_constraint); } + _FORCE_INLINE_ const Set<Constraint2DSW*>& get_constraints() const { return constraints; } + + void set_transform(const Matrix32& p_transform); + + void set_space(Space2DSW *p_space); + + + void call_queries(); + + Area2DSW(); + ~Area2DSW(); +}; + +void Area2DSW::add_body_to_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { + + BodyKey bk(p_body,p_body_shape,p_area_shape); + monitored_bodies[bk].inc(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); +} +void Area2DSW::remove_body_from_query(Body2DSW *p_body, uint32_t p_body_shape,uint32_t p_area_shape) { + + BodyKey bk(p_body,p_body_shape,p_area_shape); + monitored_bodies[bk].dec(); + if (!monitor_query_list.in_list()) + _queue_monitor_update(); +} + + + + + + +#endif // AREA_2D_SW_H |