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authorJuan Linietsky <reduzio@gmail.com>2020-03-27 15:21:27 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-03-27 15:21:27 -0300
commita6f3bc7c696af03e3875f78e098d2476e409d15e (patch)
treefc1bb58e900436c48c03c52106eb57250442ae35 /servers/physics_2d/collision_object_2d_sw.h
parent307b1b3a5835ecdb477859785c673a07e248f904 (diff)
downloadredot-engine-a6f3bc7c696af03e3875f78e098d2476e409d15e.tar.gz
Renaming of servers for coherency.
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files.
Diffstat (limited to 'servers/physics_2d/collision_object_2d_sw.h')
-rw-r--r--servers/physics_2d/collision_object_2d_sw.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h
index 3f9d19bbab..98105a7c0e 100644
--- a/servers/physics_2d/collision_object_2d_sw.h
+++ b/servers/physics_2d/collision_object_2d_sw.h
@@ -33,7 +33,7 @@
#include "broad_phase_2d_sw.h"
#include "core/self_list.h"
-#include "servers/physics_2d_server.h"
+#include "servers/physics_server_2d.h"
#include "shape_2d_sw.h"
class Space2DSW;