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author | Juan Linietsky <reduzio@gmail.com> | 2018-07-16 20:04:07 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2018-07-16 20:04:07 -0300 |
commit | 063a22851a4cc1568623363140e16bbaecfd7ec9 (patch) | |
tree | 4d0854d76ac4b3208407bcc0d459ce9142496063 /servers/physics_2d/collision_solver_2d_sw.h | |
parent | de910f8c26407ea37b97a94a6fb1a8731d3694c6 (diff) | |
download | redot-engine-063a22851a4cc1568623363140e16bbaecfd7ec9.tar.gz |
-Added support for raycast in KinematicBody2D
-Added support for snapping in KinematicBody2D
Diffstat (limited to 'servers/physics_2d/collision_solver_2d_sw.h')
-rw-r--r-- | servers/physics_2d/collision_solver_2d_sw.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h index e39c41fb75..6faa166115 100644 --- a/servers/physics_2d/collision_solver_2d_sw.h +++ b/servers/physics_2d/collision_solver_2d_sw.h @@ -41,7 +41,7 @@ private: static bool solve_static_line(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result); static void concave_callback(void *p_userdata, Shape2DSW *p_convex); static bool solve_concave(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis = NULL, real_t p_margin_A = 0, real_t p_margin_B = 0); - static bool solve_raycast(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis = NULL); + static bool solve_raycast(const Shape2DSW *p_shape_A, const Vector2 &p_motion_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis = NULL); public: static bool solve(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, Vector2 *sep_axis = NULL, real_t p_margin_A = 0, real_t p_margin_B = 0); |