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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-08-16 09:17:01 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-08-16 09:17:01 +0200 |
commit | 623156a05c07cc7625679ce730a16129a06edc8b (patch) | |
tree | ddf461c685254ed299e39d0af34181bf04a4cc7b /servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | |
parent | f8aa7caf1d438f1620f0ebce5585ddff5186676c (diff) | |
parent | 40d70bf9b8fe7abc18fb020ff962fd6d56edb5e7 (diff) | |
download | redot-engine-623156a05c07cc7625679ce730a16129a06edc8b.tar.gz |
Merge pull request #80651 from clayjohn/RD-2D-HDR-MSDF
Fallback to linear color texture when using 2D HDR and MSDF font
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp')
-rw-r--r-- | servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index 773ea9098a..0ee76e0aa4 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -348,7 +348,7 @@ void RendererCanvasRenderRD::free_polygon(PolygonID p_polygon) { //////////////////// -void RendererCanvasRenderRD::_bind_canvas_texture(RD::DrawListID p_draw_list, RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID &r_last_texture, PushConstant &push_constant, Size2 &r_texpixel_size) { +void RendererCanvasRenderRD::_bind_canvas_texture(RD::DrawListID p_draw_list, RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID &r_last_texture, PushConstant &push_constant, Size2 &r_texpixel_size, bool p_texture_is_data) { if (p_texture == RID()) { p_texture = default_canvas_texture; } @@ -363,7 +363,7 @@ void RendererCanvasRenderRD::_bind_canvas_texture(RD::DrawListID p_draw_list, RI bool use_normal; bool use_specular; - bool success = RendererRD::TextureStorage::get_singleton()->canvas_texture_get_uniform_set(p_texture, p_base_filter, p_base_repeat, shader.default_version_rd_shader, CANVAS_TEXTURE_UNIFORM_SET, bool(push_constant.flags & FLAGS_CONVERT_ATTRIBUTES_TO_LINEAR), uniform_set, size, specular_shininess, use_normal, use_specular); + bool success = RendererRD::TextureStorage::get_singleton()->canvas_texture_get_uniform_set(p_texture, p_base_filter, p_base_repeat, shader.default_version_rd_shader, CANVAS_TEXTURE_UNIFORM_SET, bool(push_constant.flags & FLAGS_CONVERT_ATTRIBUTES_TO_LINEAR), uniform_set, size, specular_shininess, use_normal, use_specular, p_texture_is_data); //something odd happened if (!success) { _bind_canvas_texture(p_draw_list, default_canvas_texture, p_base_filter, p_base_repeat, r_last_texture, push_constant, r_texpixel_size); @@ -507,7 +507,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend //bind textures - _bind_canvas_texture(p_draw_list, rect->texture, current_filter, current_repeat, last_texture, push_constant, texpixel_size); + _bind_canvas_texture(p_draw_list, rect->texture, current_filter, current_repeat, last_texture, push_constant, texpixel_size, bool(rect->flags & CANVAS_RECT_MSDF)); Rect2 src_rect; Rect2 dst_rect; |