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authorclayjohn <claynjohn@gmail.com>2024-07-24 10:27:25 -0700
committerclayjohn <claynjohn@gmail.com>2024-07-24 10:27:25 -0700
commit7eac9e855bbff62443862bac91da1034b8a208c3 (patch)
tree7b15c9f2b8153693f4eb5f469ca8535deadc533c /servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
parent91eb688e178fe32f28aebfbec01137abefd75413 (diff)
downloadredot-engine-7eac9e855bbff62443862bac91da1034b8a208c3.tar.gz
Remove linearization of canvas modulate in GLES3 backend
The GLES3 renderer is always in sRGB space, even when using an HDR format
Diffstat (limited to 'servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp')
0 files changed, 0 insertions, 0 deletions